Category: Trials in Tainted Space

[Backerbutts] 0.6.35! Crystal Guu Too

stevebushemiHey kids, I herd u liek crystal gooz and gooz and sometimes cristalls.

0.6.35 Changelog:

  • Zeikfried’s crystal goo variants have finally come out of the oven. You can play around with them in the deep caves of Myrellion with silly mode off. (Silly mode replaces them with Gardeford’s fun-loving lovelies!)
  • Fixed an issue that would cause Faux Preg pregnancies to glitch out after ~1200 days.
  • Cut the “GROUNDED” flag from the one piece of armor it was used on – it’s a relic that I believed I decided against using, and that armor already has electrical resistance coded.
  • Tarkus’s sex-bots should no longer sometimes appear as the incorrect gender.
  • Nerfed Nyrean Praetorians slightly.
  • Should fix some combat crashes in specific encounters.
  • Bunches of bug fixes and textual tweaks courtesy of Jacques00.

Psssst… Abe E. Seedy (cumslut Penny’s author) wrote a pretty great story about infectious/corruptive cow-slut transformation!


One Emmy Scene Left To Write…

At least to have the minimum conclusion to her sexy-stuff path. Expect a patch tomorrow with the Crystal Goo stuff. A patch where you can proper fuck Emmy should hit around the end of the week (assuming i can write one more sex scene). I just have to write a scene where Emmy fucks the PC for vags and butts, and blammo.

…Nite nite.


Snowy Iceballs

Cass Clothed (Adjatha)Quick progress report re: Uveto for you.

For those of you who don’t frequent the forums, Uveto VII is the next TiTS planet in the pipeline. Like New Texas, it’s an optional side-world, this time balanced against levels 6-9 and full of quests and critters to fight. Right now the first two areas are mapped and room description’d, and I’m finishing off the last bit of an alternative introduction to the planet (so no, it’s not entirely gated behind Shade — don’t worry). We’ve got a couple of enemy encounters done now with more on the way, so I suppose I’ll be mapping and description-ing out the combat areas sometime this upcoming week. That’s definitely entering the “bare minimum to start coding in” territory, though we’ve only got two shopkeepers done(ish) and in need of edits.

I’m definitely going to need to clear out my backlog before I start mainlining Uveto content, though. Yammi, Reaha, and Syri all have xpaks in various states of (near-)completion that need to finally be sorted out before I start looking at Shade or some of the new Uveto NPCs.

Seriously stacked new Cass bust by Adjatha.


[Backer Release] 0.6.34, The JimThermic Edition

emmyHey guys, it looks like JimThermic is retiring from TiTS writing. There’s still a few odds and ends of his in the hopper, but it works out nicely that there’s a ton of content from him in this patch to say goodbye with. We’re all gonna miss him, I think.

0.6.34 Changelog:

  • New busts for Cass and Vaande, by Adjatha.
  • Additional Vahn scenes actually coded in this time.
  • JimThermic’s residential deck has been added to the game, complete with two new NPCs of his and a third written by Nonesuch. Enjoy them! (Accessible via Tavros station’s elevator)
  • New busts for Emmy, Wetra Hounds
  • Credits implemented!
  • Mangos. You can’t handle them.
  • A bunch of bug fixes, tweaks, and typo corrections.
  • Probably some other stuff I forgot – be sure to point it out to me.

Lovely Emmy artwork by Shou!

Also, 2,500 words of new stuff written today too. Another day like that, and I’ll have enough Emmy stuff to push her next update.


Fixing Bugs & Love

Thanks for being so patient. I spent a lot of time this afternoon cleaning up some of the bug reports on the bug report board and sorting through merge requests from Jacques00 and Savin. I’m going to review some code that’s been thrown at me for ANOTHER character on JimThermic’s residential deck, and then maybe poke at Emmy a little if I have time. I’ve almost finished up writing on a scene where you get to turn on a sex-toy she wears 100% of the time remotely.

Then I just have to write actual, proper sex >.>


Backer Build – Delayed

So I merged in Jacques00’s fixes from the development branch of the game, then rolled the dev branch into the main release branch… but some of what Gedan was doing to set up the crystal goo stuff is making combats all over the game crash.

We’ll have to wait till that stuff is finished up for a patch – Sorry :{


Koala-ity Coding

So we figured out that the Vahn scenes Savin insisted he coded never got pull requested into the main branch of code… so they’ll be in the next backer build.

I’m also cleaning up a pull request for JimT’s residential deck at the moment, so you’ll have that to look forward to.

Edit: Looks like my griping got him to finish up a scene for taurs. Woopwoop! I think I’ll drop backers a new build with all this stuff tomorrow-ish. The JimThermic update.


Tinybabynoxo

So last night I think I cracked a tooth or something. Got a dentist appointment tomorrow morning to get it looked at, but I might get a lot less done this week than I wanted to. I’ll probably confine further updates to my twitter until I have something related to TiTS to share.


[PUBLIC RELEASE] 0.6.33 IS OUT!

Shou_Jacques00_Wettra_Hound0.6.33 is out for everybody here and on my FA. Properly functioning android builds have been redistributed to taintedspace.com as well. Sorry about the hiccups on that – I assume there was an issue with our buildscripts that needed sorted.

0.6.33 Changelog:

Other New Stuff (to Nonbackers):

  • Kara’s second quest is in the game, featuring a dungeon on Myrellion.
  • The new group combat systems are live!
  • Nonesuch’s Sera expansion.
  • Preloader – you can now see the game load to some extent.
  • Lots of combat rebalances.
  • JimThermic’s Vi has been added to Gildenmere.
  • Lots of bug fixes, tweaks, and adjustments.

Backers, keep your eyes peeled, Geddy should have another combat encounter ready soon, and I’m going to do my damnedest to get some more Emmy out this week, assuming I don’t drown in paperwork or tax-doing.

Wetra hound by Shou with some sketch support by Jacques00!


[Backers] 0.6.33! EGGS!

DCL_Emmy_ColorsPublic build to follow this weekend!

0.6.33 Changelog:

  • Savin’s “egg trainer” device has been added to the game. You can buy it from Inessa’s and install it in your ship. This is my first time coding a pregnancy effect myself, so be gentle – it could have weird bugs that I failed to suss out. Additionally, the “Faux Pregnancy” option isn’t quite 100% yet.
  • Four new Vahn scenes, courtesy of JimT & Savin’s coding (!!!)
  • Hoverboards can now help some immobilized characters scoot around.
  • Groundwork has been laid to allow for immobilization by other parts in the future.
  • MightyTight has been added to the game.
  • Ovilium has been added to the game.
  • Sterilex has been added to the game.
  • Special eggs (from Ovilium) have been added to the game by Jacques00, along with the above items.
  • Metric butt-tonnes of fixes, mostly courtesy of Jacques00 and Gedan.

Thanks for your patience, but for now, I’m gonna go give X-Com 2 a poke. (Note that DCLzexon’s rendition of Emmy is not 100% canon)

Android Update: I’m aware of the blue screen issue. Missives have been distracted to our code dragon for review. Will try to have a fix live tomorrow.


You must be 18 years old to visit this site.

Please verify your age