Tag: Fanart

[Backers] Shields and Prices!

0.7.89 Changelog:

  • Shields have had their statistics refactored. Almost all of them confer moderate kinetic resistance and 50% damage vulnerability to electrical attacks. Many high level shields have gained increased shield points.
  • A new formula for item costs has been developed and deployed. Low level items got cheaper across the board, something newbies are sure to appreciate. Some high level items have gotten more expensive, and level 20 equipment will cost tens of millions of credits apiece. Underwear and accessories have not been updated.
  • Thermal underwear got nerfed.
  • Two new shields have been added to the game as rare drops from Sexbots on Tarkus and Beta Nyrea, to provide more shield options for the middle levels.
  • Added an inch to Fenoxo’s horse-cock.

I’ve got to give accessories a pass, then begin to deal with how the new item systems have affected fight difficulty. Apologies for any issues this has caused!

Lovely goo-guy by Carae on the forums!


[Backers] Never-ending Rebalance

After putting together a system for armor stats, I’ve taken the time to run through every armor-slot item in the game and give it a once-over. Lots of skimpy items got bonus evasion. Some things got nerfed. Some things got buffed. One quirk of the new stat allocation system for armors gives rare/very rare items bonus % reduction to damage types – so “common” store-bought items are forced to determine if they want elemental resistances or typical attributes.

If an item seems unusually strong or out of place, please let me know. There’s always a chance I might have given a Tavros Station item Uveto stats or vice-versa.

0.7.88 Changelog:

  • Armors have had their attributes re-balanced according to my sweet, sweet spreadsheets.
  • Crystal armor now takes 125% damage from explosive-tagged attacks instead of 140%.
  • Mirrored armor now takes addition damage from bullets, though the resistance bonus from being “plated” or “ablative” likely cancels most of it out.
  • Fenoxo became even more handsome.

Once I get through accessories and shields, look forward to our regularly scheduled programs. Sylvie the Moosetaur sketch courtesy of JayEcho (and Elenia, who clearly won some kind of sketch raffle.)


[Backers] Melee Stat Re-Allocation

0.7.87 Changelog:

  • Blind miss checks have been consolidated down into one function.
  • A new item flag has been added that allows a weapon to ignore the effects of blind. Primarily intended for flamethrower-type weapons.
  • Laser weapons have received a slight buff to accuracy to account for their essentially instantiations velocity (and the fact that mirrored armor completely invalidates them).
  • Melee weapons have been rebalanced and retuned using the new attribute weighting system.
  • Various fixes and tweaks.

Lovely goo-grill by Carae on the forums!


[Backers] Time To Turn The Paige On This Chapter of TiTS

…By which I mean Paige is more or less complete. As mentioned before, her sparring content is not exactly as her author originally envisioned, instead replaced by a simple minigame that rewards learning her tells. Once Paige gets her eyes back though, you’ll find her a more challenging foe who sometimes avoid choreographing her next move…

Thanks for your kind patience and support as I have slogged through over 200 pages of content on this character. I’m going to apologize in advance for any bugs, typos, or errors in scene routing ahead of time. She was a real behemoth with a lot of little widgets to tweak and adjust, and I’m as certain as a Throbb-addict’s boner that even her author missed a few tweaks and adjustments that probably need made to account for her follower status – we can clean those up as they’re reported.

Remember that while I try to run through all the content I code, there’s many things that can go wrong. We need you to report bugs (via the bug report forums) so that we can make the game better for everyone involved, especially new players. Thank you, and <3.

0.7.82 Changelog:

  • Paige now has a sparring minigame with six new sex scenes.
  • The PC can now buy Paige new eyes. Warning: they’re overpriced as fuck and not really intended to be purchased by current level PCs. (It’s amazing how many crew members are obtainable by paying for expensive things. That’s pretty much the plan I have for Shekka and Emmy both.)
  • Paige’s first time lovemaking now properly tracks scene flow.
  • A few tweaks to the fan-submitted custom bust system. No I’m not going to make a guide for it. That’s up to yooooouuuuuuuu~
  • Many fixed typos, adjusted turns of phrase, and gently massaged letters.

Art by Fubmistress.

 


[Backers] Tainted Space 0.7.80

My gut instinct is to say that this is a smaller update, but it adds something like 20 pages of new content on top of some stuff Jacques00 and UpcastDrake merged in. Progress is progress, right?

…I remember when 20 pages was a huge update.

0.7.80 Changelog:

  • Paige’s tribadism scenes have been added.
  • Anno’s feather duster stuff has been added by UpcastDrake.
  • Jacques00 added an improvement to our error reporting function.
  • Various tweaks and fixes.

Sera fanart sketched by JayEcho on stream the other day.


Writing~

So I started a scene a few weeks back where you, Kiro, and Kally all get pent up and visit a parlor that specializes in harvesting protein to sell to galotians/rahn. The PC then gets to pick between four various onaholes (Kiro and Kally each get their own special choice), and the three of you pump away at the walls while making out in various ways.

Thus far it’s 9000+ words. It kind of got away from me. And then I set it up where the fox-bot that runs the place is basically begging to give a triple blowjob… so now I’m gonna write that. Disappearing down the rabbit hole for sure.

I’ll get back on submissions again after I wrap this up. I promise >.>

This lovely Raskvel fanart was done by JayFireGrowlithe


Unfuckulation

So last patch got borked. Jacques00 made some changes to how SSTDs are handled in the Creature class late in the day after I had done most of my testing to make sure they were working correctly, and I wound up not needing to save for the rest of the day’s testing. Needless to say, saves created last patch are broken. I’ll be asking Geddy if she can whip up a fix since she wrote the save system, but don’t hold your breath too hard!

0.7.52 Changelog:

  • Saving and loading should now work once more. Saves made with 0.7.51 are still regrettably broken.
  • Some events on Myrellion got added, though I’m not sure why a protest about Xenogen’s handling of Zil was put there instead of Mhen’ga…

0.7.53 Changelog:

  • The protest event should be in the right place.
  • The five new weapons introduced to the game got some nerfs.
  • The Aegis LM got some nerfs/adjustments.

Raskvel fanart by the lovely JayFireGrowlithe!


Chaurmine Twerk

I’m working on a big lizard dude by the name of Chaurmine that hangs out on Tarkus. Got about halfway through his document today. I want to throw out a new patch tomorrow with his first big chunk of content. There’s just four or five sex scenes to toss in and wire up, then a little polish to go.

Then I’ll put out the patch.

Then I have to work on his Uveto stuff. This is why I hate 98 page projects. (<3)

Gats did some redraws of his old CoC characters – Lottie the pig-girl and Artemis (who I assume is his PC). Not sure how Exgartuan wound up as a sword.


[Backers] 0.7.47 More Del Slootin’

0.7.47 Changelog:

  • Del’s move to Canadia Station has been reworked. It takes longer to happen on its own, and you can also talk to Beth Carver directly about getting Del left along at Tarkus or sent to Kally’s sooner.
  • If you play your cards right in the above, there’s a bit of fun with Beth’s palm…
  • Regular, unmodded Del can wind up at Kally’s, though all you can do at the moment with her is buy drinks. If you want more of that stuff, you’ll have to ask Savin.
  • New busts: Riya
  • Various fixes and tweaks.

Art source: a fan-commissioned version of Captain Steele, commed by Zeroabsl and drawn by Reindonut.


[PUBLIC BUILD] 0.7.34

0.7.34 Changelog:

  • New Busts: Goo Knight win variants
  • New Item: Pickmentation (allows selecting skin color). It’s quite expensive, as one would expect.
  • “Vava Groom” (new encounter on Uveto) implementation.
  • New shower option.
  • More Foxfire colors.
  • Some tweaks for the “exhibition gains/losses over time” subsystem.
  • Adjustments to level up notices.
  • “More Vending Machines.”

New Since Last Public Release:

  • New Quest: Plantation Quest on Mhen’ga. (Be relatively high level, do all the talk topics, then wait a day or two for an email.) Includes something like 5 new fights, two new items, and a potential pile of money.
  • New Busts: Kane, Quinn, Mabbs, Estraffe, Sylvie, Nessa, Dr. Lessau, Carver, Psychic Egg, Kat, Kaede, and Pippa.
  • New Items: Laquine Ears, Sweat Treat, Muffstick, FizzyFix, Strawberry Shortcake, Holstaria, Lupinoland, and Lemon Loftcake
  • New character on Canadia Station: Mabbs. She’s a drug-dealing rodenian. She’s also immune to Cap’n Steele’s wiles.
  • Rodenian Codex entry added.
  • New Beth’s expansion for working there.
  • Two new NPCs on Uveto.
  • Bubble Buddy Bubbles can now be drank for certain PCs.
  • Various fixes and tweaks.
  • Jacques00 did most of the work to be honest…

Next project: Reviewing & Possibly coding Liamme. Could be in tonight (for backers) if all goes well.

Flahne fanart by DastardlyDevil.


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