Tag: Art

Long Day in the Code Mines

SIgnirSol did a picture of Shekka that I absolutely love.

I wrote well over two thousand words of huge dicks (too big for vaginas) sliding between big juicy boobs, then spent four hours streaming the code work to implement the latest fight with [rival.Name]’s bodyguard. In my opinion, it’s some of my best writing work since working on the jumpers, though those of you who don’t frequent the discord or my streams are liable to be into a big surprise when I drop the patch tomorrow (nite?).

When the content does drop, I recommend saving before you do it giving it multiple passes to hit all the available scenes, since it’s a one-off encounter that has more to it than Dane’s dick worming up your asshole.

Ciao!


Writing Stuff & Ship Update

Killjoy08 took a more direct approach to getting questions answered by me than most. The short answer is that I didn’t write them and struggle hard enough supporting tail genitals! Still, if anyone wants to write scenes for existing NPCs based around tentacle fucking, I’m game!

I finished writing the traditional penis-based victory scene for the new rival & bodyguard encounter (~3,000 words) and the vagina-based one (~1700 words). Very good day for writing. The first scene definitely spun out a bit longer than I intended it to be. I still want to do one for people that have “too big” endowments (because I’m all about that stuff), after which I’ll be diving into putting the encounter to code.

We also had some discussions about the ship systems which have been sidelined for quite some time as a result of real life being a dick to Gedan and most of the remaining work being UI focused. I made the executive decision (for the moment) to cut the detailed customization and ship part collecting aspect from the systems for now to minimize the amount of UI work that will need to be done in order to push for faster access to obtainable ships – something we really need with Zheng Shi coming to a head.

In place of bespoke customization of parts and rooms, we’re going to have ships come with predefined weapon/equipment loadouts. Later I’d like to have Vahn allow the option to swap them out for some other predefined loadouts in order to maintain some customization until we can get things straightened out on the UI front. For instance, you could have Vahn swap out your CassTech’s loadout so that some of the crew rooms are replaced. Nobody likes building new UIs.

Take all this worth a grain of salt. We had some intense discussion about this during the afternoon, but like all things in development, our goals for the design are liable to change and adjust to the realities of our project.


Update on Update

Crew Shekka saying hi by JamesAB

First off, there’s a Halloween contest running right now. Rules and such are as posted over yonder.

I’m pleased to say that I’ve been writing since shortly after 9am this morning and produced 4,100 words of content, most of it for losing to your cousin’s bodyguard. It’s currently split between two different loss scenes, one of which is triggered by losing in a certain voluntary way in combat. Now if you win, I could have your cousin show up with a jetpack and a gatling laser to strafe you as cover for his underling to escape… or do some proper scenes this time. I’m going to aim for pounding out two of those on the morrow, which should have me ready to plug it into the game at the door to the pirate base’s secret ship.

Of course I still need descriptions for the rest of the scaffolding deck, which I will endaevor to add along with this fight. If nothing else I should be able to churn out 6-7 of them in short order. I also need to rework the forge-hound into a one-off optional miniboss in the forge deck, and probably give him some nice drops as a reward for taking him on.

Ta ta for now!

 


[Public] Bwoosh.

Shekka going to town on herself by Mr. Pink!

I know public patches usually drop a few days from now, but I’m going to go ahead and push this one out now since any other additions are going to be gated behind me actually writing something. Of course, that’s easier said than done. I have no writing projects near completion, and I’ve been dealing with a moderate depressive episode on and off for the last month or two that makes it hard to slip into the right head-space for churning out arousing words (at least, as reliably as Fen of old).

I’m going to step away from trying to make myself write and code things for the next couple weeks and just try to relax and sort out the entire, massive backlog of user submissions, maybe do a bit of coordination with my employees and community writers to line up a patch in the meantime (or add to a bigger patch when I’m back at this full on).

Might even stop looking at porn for a bit. I feel like I’ve gotten a bit too desensitized at this point.

0.7.218 Changelog:

  • Olympia’s missing talk screen and appearance have been added.
  • Assorted typo and bug fixes.

What’s New Since Last Public Patch?

  • New Zheng Shi NPCs: Cyber Punk Security Operatives (Male & Female), Olympia, and Dr. Teyaal.
  • Large amount of Zheng Shi rooms added and described (though not all).
  • New encounter in Zheng Shi’s mines: Rodenian Mechanic. You can get an RFID badge from her that will prevent the mining robots from attacking you.
  • New Follower: Dryad (by Wsan)
  • New Follower: Ramis (by Nonesuch)
  • Jacques00 has implemented Preacher’s “Butt Bugs”. They come with a toggle that should let you avoid them before you encounter them if they aren’t your cup of tea.
  • Mitzi can be kicked off your ship and picked back up again.
  • New Urbolg Scene for those who like to call him ‘Daddy’.
  • New item: augment-weave armor. Rarely dropped from Cyber Punk security operatives.
  • New item: SnakeByte. This item allows you to deepthroat things without being a bimbo.
  • New Item: Ass Slap Patch. Basically a butt-focused version of boobswell pads.
  • Paige can now help you break into Zheng Shi.
  • New JayEcho Busts: Tetra and Mica
  • New Adjatha Busts: Naleen Hermaphrodite and Tessa
  • A PC bust placeholder has been added to the game. For those who like to use the custom bust override system, they can put in their own custom art. “Bust_PC” should be the file name you’re looking for.
  • Our appearance screen code now supports describing NPCs. A select few NPCs have had appearance screens added in combat via a “Look Closer” button.

[Backers] Olympia and Dr. Teyaal

Shou recently did a redux on Aina. It might find its way into the game soon!

More chunks of Zheng Shi are dropping in like it’s hot! This time we have two NPCs in a lab positioned off Zheng Shi’s catwalks, one of which is a miniboss required to access the special ship the pirates are building.

0.7.217 Changelog:

  • Olympia the sexbot is now in the game. Written by Savin, she’s a companion droid like Gianna but in a Gryvain-like skin. She’s still missing a talk conversation and her proper appearance screen, but hopefully we can get that dropped in before too long.
  • Dr. Teyaal has been added to the game. You’ll need to defeat her in order to get the keycard that lets you access the ship (in a future patch). She comes with a new bad end and a number of victory scenes! Also written by Savin.
  • Mitzi can now be removed from your ship or picked up again. The content was written and coded but inactive. Whoops!
  • The Gryvain agent’s femininity is no longer set to 5.
  • Some fixes for multi-knot display.
  • Jacques00 has implemented Preacher’s “Butt Bugs”. They come with a toggle that should let you avoid them before you encounter them if they aren’t your cup of tea.

[Backers] More Security Kitties. More Rooms. More Art.

Mitzi worshipping a very, very, very big dick drawn by MrPink and colored by our own lovely Shou!

0.7.215 Changelog:

  • Fixed some big bugs in the appearance screen that cause significant amounts of genital descriptions to go MIA.
  • New bust: Naleen Hermaprhrodite
  • New scenes: Hyper tit-fuck for the female security operative and tail-milking for the male. Both written by yours truly!
  • New encounter in the mines: Rodenian Mechanic. You can get an RFID badge from her that will prevent the mining robots from attacking you.
  • Laid out an absolute mountain of new rooms on the forge deck. A few of them have descriptions. Most of them don’t. Most also don’t have encounters enabled, yet.
  • Jacques00 made some PC bust placeholders that could potentially be overridden by custom bust images.
  • Willow has been removed from the game for now due to some widely reported quality issues.
  • Paige can now help you get the password for Zheng Shi.
  • You can now get a Fedora.
  • A bunch of bug fixes and tweaks.

[Backers] Security Cats, DEPLOY!

New patch, new enemy, new items, and lots of fun!

0.7.213 Changelog:

  • The forge deck of Zheng Shi now has some security operatives from the Cyber Punks gang prowling around. These technology-augmented cat-girls (and boys) will give you a real run for your money if you let them! Their loss scenes all involve being put in a sort of VR visor smut experience while you’re dragged back to the 2F elevator, and I’m pretty proud of how the ones I wrote turned out. Wsan also chipped in a ‘taur-filled addition, and William helped out with the “Fuck Her” scene.
  • Forgehounds are now a rare encounter. I still plan to do some updating and/or reworking to make this enemy either a miniboss or function better as a repeat encounter.
  • New item: augment-weave armor. Rarely dropped from Cyber Punk security operatives.
  • New item: SnakeByte. This item allows you to deepthroat things without being a bimbo.
  • New Item: Ass Slap Patch. Basically a butt-focused version of boobswell pads.
  • New Bust: Tessa
  • Numerous fixes and tweaks.
  • Some enemies now have proper appearance screens available via the “Look Closer” button.

0.7.214 Changelog:

  • Male SecOps should no longer get female pronouns.
  • Male SecOps should properly have A-cup breasts.
  • Fixed a scene crash in a SecOp scene.

 


[Public] How Can You Kill That Which Has No Life?

Art of Servik’s captain Steele getting a quick drink between adventures.

…or in layman’s terms: Fenoxo ain’t dead yet. I might be phlegmy and crusty, but I’m still kicking. Not 100% good-to-go yet, but being clearheaded for once is a welcome change. I spent the afternoon sorting through a number of code submissions that had backed up while I was out (and a bit before). Most are for fixes. One is a decent chunk of new content.

So long as there aren’t any game-breaking bugs, this will be the last public patch for a while.

0.7.211 & 212 Changelog:

  • New NPC – Nykke, your eldest Frostwyrm daughter. Written by B.
  • New Bust: Nykke
  • If you have more than 14 special attacks, the “Back” button no longer overrides one. It should now properly overflow onto a second pane.
  • If you got a Siegewulf datacore from doing Syri’s quest, you can now plug it into a new one when you get it.
  • A ton of other bug fixes and tweaks.

New Since Last Month:

  • A significant amount of Zheng Shi’s Foundry Level has had the rooms filled in. Of course, the actual foundry portion and catwalks still aren’t in yet…
  • New Zheng Shi NPC: Slyveren Slavebreaker, by Fenoxo & Wsan.
  • New jumper content, courtesy of William: A blowjob and a series of events culminating in one of four bad-ends.
  • New Zheng Shi content: slave revolt orgy by William.
  • New rare Mhen’gan NPC: Futanari Naleen by Doots.
  • New Lund content: Lund goes “missing!” by Wsan.
  • New Ilaria scene – special cum sucking, by Wsan.
  • New Tarkus enemy: Gabilani vacationers, by Nonesuch.
  • New Tarkus encounter: Sydian “Queen” by Nonesuch.
  • New Busts: Biothroc Quaddie, Fei An, Fetch & Carry, Slyveren Slavebreakers, Urbolg
  • Many new rare drops in Zheng Shi and elsewhere.
  • New Dating App – “Extrameet” by Fr0sty.
  • New Uvetan NPC: Vark by Damiekinz.
  • New Uvetan NPC: Willow the waitress by Archangel99.

[Backers] Jumpers Jumpin’

All the Jumpers were drawn by Adjatha!

0.7.210 Changelog:

  • Courtesy of William, the Jumpers got a significant injection of new content: a new victory scene (blow her), two new loss scenes, and four bad ends. On your third & fourth consecutive losses (the short “she takes your cash and leaves” one doesn’t count), you’ll get two warning scenes. Losing again afterward will seal your fate, dependent upon which Bored Jumper you lose to. The gray-furred one is my favorite. The document I coded these from was 60+ pages, so it’s a pretty significant chunk of content.
  • Cleaned up another old color reference on one slyveren to better match the bust.

It’s my weekend now, so next time I see you, it’ll be Monday or Tuesday with a new public patch!

Peace,
Fenoxo


[Backers] Naleen Futas

Things are coming along with the Punk SecOp I’ve been writing. I finished up the vagina-having victory scene the other day, and I’m partway into the penis-having one. Additionally, William is chipping in a victory scene for taking the female Punk SecOp (they come in male & female varieties) to pound town. And of course, I streamed and coded for a solid chunk of hours this afternoon. You can view the results of that effort below.

Art of Syri and Anno in a 3-way by Dsan, and commissioned by QuestyRobo.

0.7.209 Changelog:

  • A naleen huntress who got throbbed up and otherwise abused by Rushers has been let loose in Mhen’ga’s deep jungle. She’s a rare encounter for levels 3 and up with her own cadre of scenes by our own Doots. Check her out!
  • A number of the rooms on the Forge Deck of Zheng Shi have been added with full descriptions.
  • Missing encounter chances have been filled on for all current rooms on Zheng Shi’s forge deck.
  • The purple slyveren slavebreaker has had its texts adjusted to match the new bust.
  • Kui-Tan “cum cascades” have been adjusted and split into a separate perk aside from the “‘Nuki Nuts” perk. Some groundwork has also been laid for an item that might temporarily suppress that affect for Kui-Tan characters. We all know immobilization isn’t always fun. Just sometimes.
  • Fen lost his fedora.

You must be 18 years old to visit this site.

Please verify your age