Category: Art

[Backers | TiTS] MORE SHIP!

Jacques00’s Raskvel Dockmaster is quite pretty.


0.7.286 Changelog:

  • New NPC on Tarkus: Raskvel Dockmaster, written by SKoW. She doesn’t have any sex scenes (yet).
  • New vessel available for purchase from the dockmaster: Moondast Gruss.
  • New ship upgrades for purchase from the dockmaster: Capacitor Bank (full energy recharge), Missile Bay (quad-shot kinetic/thermal damage), and Coil Cannon (top-end damage and energy cost, but kinetic damage).
  • New Cheat Code: “clowncar”. Allows you to fly when over the crew limit.
  • New Busts: Raskvel Dockmaster, Moondast Gruss.
  • Various tweaks and adjustments to ship shop code to support multiple vendors.

Tomorrow: more ship stuff, and perhaps some scenes for the beauty on the right. However, the hour grows late, and this whiskey insists that I stop being a productive coder ASAP.

[Backers | TiTS] Test My Ships

CoC2 got a public patch yesterday. Check it out.

Alright folks, it’s time. I’m reasonably confident (as well as I can be) that the ship systems I’ve been working on functional and bug free (as well as I can tell). It’s funny, really. I told myself this would be a quick and easy ship system, and it still wound up being far more complicated than I expected. Because there’s so much going on, I’m going to have two changelogs: one for normal content, and one detailing spaceships. EDIT: Another patch with a cheat for infinite crew usage is coming later tonight along with another ship and modules, most likely.

Amber by Jojocite.

0.7.285 Changelog:

  • It is now possible to find Shekka’s old extrameet profile and confront her about it. Written by Gardeford, coded by DrunkZombie.
  • Dr. Badger’s lab’s silicone equipment got an expansion courtesy of Natetheman223 and Kirorororo.
    • The Doll Maker can now be fixed up (once) with a similar miniquest to
    • Play with individual Doll Maker arms or Fight it if non-Bimbo.
    • Strange Ball (brainwashing ball) can be used from the Badger’s lab.
      Basically resets intelligence and some proportions.
    • Buy a silicone tank from Badger for the ship. Costs a lotta credits or
      decide to carry silicone for a week.
    • Combination of “Black Latex” and “Implant-tastic” perks will create
      the “True Doll” perk.
    • “True Doll” perk speeds up tightening of stretched orifices but can
      completely ignore stretching if elasticity is high enough.
    • “True Doll” increases sexiness by 5 and mentions the body being
      “plastic” in the appearance screen.
  • Fadil can now be encountered in the newly added back of Anon’s Bar and Grill. Written by Doots and coded by Lighterflud.
  • Kaede now has an extrameet profile and dating scene.
  • Mirrin’s pregnancy expansion (by SoAndSo) is now live (coded by Lighterflud).
  • Tessa got an expansion pack where you can attend a wedding with her, written by Fr0sty and coded by Lighterflud.
  • Shop vendors should now have their name and bust persist inside their shop menus.

0.7.285 Ship Stuff Changelog:

  • Pyrite Colt XLR by Jass Befrold.

    Your ship now has a full suite of stats and a system for engaging in ship combat.

    • Be aware that many ships and items may have their stats buffed/nerfed in the days to come as we get more time spent actually playing with it.
  • The first time you fly to Tarkus, you’ll stumble into a low ranking Corona Lord in orbit that you’ll need to defeat in an epic space battle! (Really it’s a simple space battle that exists to introduce the system.)
    • After encountering the Corona Lord ship battle, it can randomly occur while traveling to rush worlds.
  • You can no longer fly if you have more crewmembers than your ship can carry or more stored items than your storage can hold. (Celise does not count toward this limit since she does not require much space.)
  • Vahn has a whole suite of new functions: Selling ships, storing ships, upgrading ships, and repairing damage to your ship’s armor over time whenever it is parked in Tavros.
  • Shekka now repairs ship armor over time, though at a slower rate than Vahn.
  • New Ship Items: Machine Gun, Laser Cannon, EM Cannon, Thermal Projector, Shield Disruptor, Shield Booster, Repair Module.
  • New Ships: Casstech Z7 (enemy only), Spearhead SS, Ova’LEK, Colt XLR.
  • Many more followers can be removed from the ship now that crew count matters.
  • Please don’t fret if you can’t carry as much crew as you’d like this patch. More, higher level ships will appear on Tarkus and Uveto soonish.

“Wow, that’s a lot of shit!” you might be saying, but don’t worry, there’s more. One of the community’s writers, QuestyRobo, has a pretty engaging bimbofication & muscle gain story titled Brain Buster that you might find enjoyable.

[Public | CoC2] Consumerism! (Also Android Builds!)

Public patch time! The highlight this time is the Orc-themed dungeon from a couple patches ago, plus a new farm and a couple new NPCs!

Also of note: WE HAVE AN ANDROID DOWNLOAD! We’re still working out the kinks, so please bear with us, but they’re finally here. There are two known issues right now: Save/Load from File doesn’t work, and on some devices, the top of the screen may get cut off by the android status bar. Working to resolve them ASAP.

0.2.3 Patch Notes:

  • Hotfix: An issue causing a lot of scenes to crash has been fixed. If you downloaded a build already you’ll need to re-download.
  • Several new consumable items have been added, including small heals and weapon buffs. You can find most of them as new drops on enemies; trail rations are sold by Leorah and the Minotaur Guards. Each of the bosses (The Alraune, Matiha, and Chief Argoth) also has a new, much more powerful consumable drop.
  • You can now interact with the Alraune Herald again in the corrupted grove, assuming you dominated her mother rather than executing her. (By BubbleLord)
  • Garth will now give you a talking-to if you’ve been fooling around with his baby girl.
  • New Ranged Power: Arcane Shot. Sold by Leorah.
  • New Kiyoko-focused Dream. (written by The Observer)
  • New TF: Tanuki. Complete with perks for expanding balls and, with high Corruption, cum cascades.
  • New Busts: Marefolk Shaman, her Treant, and Slimes
  • New Illustration: Character Cards. Explains what each of the bars/icons are. Found in the mechanics Codex.

Also New Since Last Public Patch:

  • Right of Conquest, a new adventure focused on Arona and her tribe of orcs, can now be completed. Start to quest by winning or losing to Arona several times in succession. Big thanks to Wsan and Observer for helping flesh it out!
  • Ninian the Pixie Twink can now be found in the Old Forest.
  • New Location in Harvest Valley: Pupperidge Farms, staffed with a pair of futa half-lupines and their dairy cows.
  • The Codex has been unlocked along with 20-something new entries in there.
  • The Foothills has been zoned to help alleviate encounter crowding.
  • Brint can now knock up the PC.
  • Kinu has a new scene.
  • Cait has a new scene for losing to the Mercs.
  • The Lupine Archer can now be given a footjob by Dark Knight-personality PCs.
  • Shar has a new story and an appearance screen.
  • Ovilixer now can make Harpy PCs self-impregnate with eggs over time via the Oviparous perk.
  • A whole bunch of new dreams have been added.
  • Leorah now sells Level 4 Ranged powers.
  • New TFs: Goblin

What’s Coming Up Next?

To Be Coded: We’ve got another Foothills dungeon ready for code thanks to TheObserver. I’ve finished some new scenes for Etheryn. Gardeford’s Dullahan companion has just finished up being written.

In progress: I’m currently working on repeat content for the Kervus Warcamp, specifically for Hretha. I’m not any less burnt out on orcs, so it’ll be a while before Arona’s recruitment gets written. SomeKindofWizard and B! are both working on new Hornets, and Observer’s doing another dungeon, this time for Harvest Valley.

Art of the Herald is by RattlePool!

If you want to become a backer for early access to each month’s content, you can do so here!

Another Day, Another Ship Report

Spearhead SS by JassBefrold.

This morning I slogged through establishing four types of AI routines for enemy ships: Aggressive, Tactical, Defensive, and Random. Right now the differences are fairly subtle, owing to the limited moveset and lack of implemented gadgets, but they are discernible. The advantage of this is that most ship battles should be able to bank on these AI routines without having to have wholly new ones written. Any tweaks that need to be introduced for specific fights can benefit all encounters in the game (hopefully).

Then I turned my focus to coding the first ship fight into the game – a lone, low-ranking Corona Lord that’ll ambush you on your way to Tarkus in an older, smaller, Casstech Z7. Did I make it that so that I could re-use the same art as the Casstech Z14 and just scale it down? Definitely not. Perish the thought.

The fight works great and isn’t too difficult. I was able to defeat her using a stock Casstech Z14 without dipping into my armor, which is the desired outcome for making the right moves in the introductory battle. And did you know that she has sex scenes too? There’s four different loss scenes: two scenes for any genital configuration, one for male centaurs, and one for those with particularly cumbersome male endowments. (And yes, you will be able to encounter her again. Wsan made some small variations to her repeat texts that are pretty choice.)

You’d think I stopped there, but you’re wrong! After that I went to work on the user interface for buying a ship from Vahn, including a rather detailed stat comparison breakdown. Then I made it so you had five ship storage slots in the hangar for your extra ships. Then I coded another ship into the game, the Spearhead SS. Give her a gander!

Tomorrow, the plan is get the “Trade In” option working, roll out a few more ships, and make all the ship buy/sell shop stuff actually workable with other NPCs besides Vahn.

Shield Boosters & Repair Bots, Oh My!

Today has been pretty good for progress. I spent 30 minutes or so putting together some commission prompts for art to get from artists like Bashko – just like the Syri pictured at right! Yes, that Syri picture will be sliding its way into the artpack soon.

My next task was to burrow back into the ship combat systems and continue to flesh them out. Today’s project was the “Gadgets” menu, where various upgrades can be used like a PC’s special abilities. I loosely based the structure on the current combat item use, since they function in similar ways, but I had to chase down some interesting new bugs in target selection that cropped up. For example, shield boosters would continually refuse to activate, citing shields being at maximum no matter what your ship’s shields were actually at, because it was incorrectly assigning the item’s target to the PC him(her?)self.

With those smashed out, I’m pleased to report that shield boosters (1/fight shield healing), repair modules (1/fight armor healing), and shield disruptors (1/fight chance to deal 50% shield damage to enemy, based on the ship’s system stats). Note that all numbers, values, and abilities are subject to change.

The remaining things I need to tackle, in no particular order:

  • Putting together some proper AI routines with various personality “types” that can be assigned to enemy ships to control them in a fight.
  • Make sure enemy ships actually fire the full volley from their guns. (Right now only PC ships will fire their machine gun all four times.)
  • Create a new ship type for our first foe, outfit it, and implement Wsan’s finished scenes.
  • Put together the UI for comparing your current ship to a new one.
  • UI for choosing to move all upgrades to your new ship
  • UI for choosing to store or sell the ship you are replacing. (And figure out how ships will be stored/retrieved.)
  • Determine how to deal with onboard storage – all items will always be stored on your “current” ship, which means I may have to prevent liftoff if you swap from a cargo ship back to the z14 and don’t have room for you 60 guns.
  • Actually buying the new ship.

[Backers | CoC2] Sixty Nine XD

We had to release a patch today. I mean, come on. It’s lower hanging fruit than Berry’s balls.

(ed: Hahaha, owned by the build server needing me to touch it, suck it nerds)

0.2.2 Patch Notes:

  • New Location in Harvest Valley: Pupperidge Farms. Staffed by a pair of futa wolf-girls and their buxom dairy cow-girls! (Written by SomeKindofWizard)
  • Taking Ovilixer while a member of an egg-laying race (just harpies, right now) can grant you a new sexual perk: Oviparous. With this perk, you can begin spontaneously generating colored eggs every couple weeks, just as if you’d consumed an elixir. The perk is suppressed while not a member of those races.
    There’s a new dream associated with having the perk.
  • Two new misc. scenes: Cait getting gangbanged by the mercs on a combat loss, and a Dark Knight-personality PC giving the male lupine scout a footjob.
  • Also a bunch of other new dreams (thanks Balak for coding all that)!
  • The Foothills has been zoned, so you’ll find different encounter tables in different parts of the region. Should make it easier to find what you want (at least a little bit) in a crowded area.
  • Leorah now sells new Level 4 archery powers.
  • Unlocking Codex entries is now retroactive for older saves.
  • Benny’s bust is in.
  • You can re-enter the Orc Camp after Arona’s quest, but there’s currently no content hooked up there yet. Soon: a new orc blacksmith and repeatable sex scenes with Arona’s sister.

Cait showing off her ballistics by DesignAHV. Sun’s Out, Guns Out.

If you want to get access to this content now, you can become a patron here! Otherwise the public patch with all this month’s content is about a week away.

[Public | TiTS] Cherry Pie

Milky Kiro drawn by Sulcate!

Public patch time! Cherry’s content is largely finished. Now I just need to badger Adjatha into finishing her galotian helper!

Edit: Pushed out a quick tweak that should fix Big Tiddy Goth GF. Will peep at the Cherry issues after jamming food in face.

0.7.282 Changelog:

  • You can now fuck Cherry in her room… assuming you’ve found a way to deal with her paralytic skin.  …or not.
  • You can now feed Cherry bubbles from your Bubble Buddy (a TamaniCorp (TM) product!)
  • You can now “Blow Bubbles” with Cherry – which means stuffing a sextoy into her throat and face-fucking that… with a decent variety of outcomes and choices depending on how voluminous your loving can be.
  • Bug & Typo Fixes!
  • (ImagePack Only – available here) Lorelei’s busts have been added to the game. Unfortunately I pushed the new patch to the blog before merging this code fork in, so she’s only visible if you grab the image pack version for right now. Never fear – she’ll be there in all future variants of all patches.
  • Known Bug: The check for being able to lift Cherry is backwards for the “lift&fuck” scene. Sorry!

This may seem like a light month for content… and that’s because it is! There’s good reasons for it, though – I swear. I struggled through reviewing something like seven months worth of backlogged submissions, many of them well over 100 pages. Less important intrusions were activities like finding a new place to live and going to Atlanta for a weekend to enjoy Furry Weekend Atlanta (and give a panel on our games)!

I like to think that once I’m securely in my dwelling productivity will increase owing the having a proper office space. Check back in 30 days, I guess!

New This Month:

  • New Treatment variant: Faux Cow with a new cheat code (“fauxcow”) to force you to get it on your next Treatment dose!
  • New Transformation Item: Reptilum
  • New NPCs: Velta, Big Tiddy Goth GF, and Lorelei
  • NPCs with new scenes: Ceria, Cherry, male SecOp, Paige, Dane
  • New Expansion: Breedwell received an expansion for premium breeders!

[Backers | CoC2] Codex Asmutes

I and most of the other writers have spent this last week writing up codices! It’s super exciting and interesting work, let me tell you 😛

The good news is, there’s at least one lewd boi in this patch.

0.2.1 Patch Notes:

  • The Codex tab is now unlocked in the Journal. We’ve added a bunch of new codices as well, about ~20 by my count. You unlock codex entries for races by meeting NPCs of that race; certain dialogue options can unlock Lore codices, and story/character progression unlocks mechanical ones. Unlocking entries is currently not retroactive for existing characters.
  • Ninian the Pixie twink can now be encountered in the Old Forest (written by BubbleLord).

[Backers | CoC2] Right of Conquest

Are you a bad enough dude to take down Chief Argoth?

Alright, it’s time for another dungeon — a big one, full of big green raiders ready to pillage your booty if you aren’t careful. In addition, everyone’s favorite minotaur can now plant his seed in your womb if you let him, so go ahead and be the best little cow you can be.

0.2.0 Patch Notes:

  • The sidequest Right of Conquest can now be finished. You need to either win or lose to Arona several times in succession, which will cause her to ask for your help in dealing with her brother. The quest includes a new dungeon, with all the bosses, bad ends, and new scenes you’d expect. Balanced for Level 4 parties.
    • Please Note: The follow-up for the quest (recruiting Arona, visiting her sister, etc.) isn’t implemented yet. It’ll be a bit before you can go back into the camp after you finish the quest, so get anything from the shop that you want.
  • Brint can now impregnate the PC (written by Wsan).
  • Goblin TF has been added (written by BubbleLord).
  • Usual assortment of bugfixes.
  • Edit: Hotfix is now live with a fix for the Kitsune temple’s locks breaking and a load screen crash issue. Thanks for your patience!

If you want to play the new patch now, you can get backer access here!

[Backers | TiTS] Trials in Tainted Coding

Not to toot my own horn, but the review backlog is done. Err… mostly, anyway. I may have farmed out a piece or two to Adjatha or Savin to handle so that I could get back to booking on the content train, but we don’t talk about that here. Not at all.

No, sir (or madam).

No, we talk about things like the long-promised Faux Cow finally making its way into the game… or the endless excuses for why these things took so long in the first place. We also talk about how absolutely banging this titty-fuck animation is, even if the artpack doesn’t play well with Gifs right now (Neither does the blog. You’ll have to view it on Furaffinity for now). Sometimes I talk about streaming, like I did this afternoon. There were lots of interruptions, but some solid progress on coding the 50+ pages of backlogged Cherry content was made.

Check it out. 0.7.281 Changelog:

  • Faux Cow has been written & coded by Skom (and they did a great job!) and presented for your inspection by yours truly. Note that it has not been extensively tested, so there may be save-crippling bugs present. Note the cheat “fauxcow” should force your next Treatment dose to make you a faux cow.
  • Reptilum (by Zavos) finally got a look-over by yours truly, had the text punched up here or there, and got added to Gene’s inventory. Wanna look like a lizard? Give it a go.
  • Velta (by Franks, coded by DrunkZombie) was added to the game. She’s related to Riya… and as you might expect from someone related to Riya, she is: A. human and B. quite a handful in the bedroom.
  • You can now meet a big tiddy goth GF on extrameet and have crazy, fucked up sex with her. Written by Fr0sty and coded by Gedan.
  • Paige got a new scene: body worship. Big thanks to B for writing another titanic sex scene and lighterfluid for coding it.
  • A new titfuck scene for the male SecOp in Zheng Shi exists. It also comes with the option to get some extra mass up top, if that’s your cup of tea. Written by Natetheman223 and coded by Jacques00.
  • Ceria got some new scenes by William. Check out the doggy-style on her! (Coded by DrunkZombie.)
  • Cherry (of Cherry’s Tap-Hall) can now be tipped with Bubble Buddy bubbles. She can also invite you back to her room for a bit of fun, but there’s a lot of placeholder stuff for the moment. I didn’t want to keep you guys waiting another minute more!
  • Lots of fixes for typos and bugs, including Lorelei’s capacity.

Ship work is going to be happening too, but I adore Cherry’s content too much to ignore. The more crimson rahn, the better.

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