While we’re gathering things for the next patch, enjoy these fan comics commissioned by Korgie from Gynoid_Herring! They largely follow the enemies encountered in Kiro’s recruitment quest: Dr. Po’s sexdolls.
Po’s Demon Doll:
Po’s Goth Doll:
While we’re gathering things for the next patch, enjoy these fan comics commissioned by Korgie from Gynoid_Herring! They largely follow the enemies encountered in Kiro’s recruitment quest: Dr. Po’s sexdolls.
Po’s Demon Doll:
Po’s Goth Doll:
New week, new patch! This time we have a whole new follower recruitment, though it is sadly limited to hard personality types only at this time due to the way the PC is written within the events. We also have a new transformation item, freshly worked up and ready to go, and I even went ahead and integrated it into the weapon crafting system to boot!
Stay tuned as we push deeper into Phaedra’s wilds in the months to come!
0.9.119 Changelog:
Varena’s got some more relationship building (and even some PLOT to go with those vast plots of land), which sets up a quite substantial second quest getting ready to hit the code queue. Also, KnotQuest and the new character creation bits are all public with this update, so enjoy!
Hotfix: A hotfix has been released to fix an issue that could cause all tiles in Varena’s quest to fail.
0.7.34 Patch Notes:
If you like what we’re doing, you can get early access to future content by heading over to our SubscribeStar or our Patreon. Your support always deeply appreciated!
You might also want to come hang out on CoC2’s own Discord!
My sinuses couldn’t kill me. My ears infections couldn’t kill me. Having to make my holiday trip with an ear infection that wouldn’t pop on the plane didn’t get me either (ow).
So I slogged through and built up a system that had been concepted when we were adding the Kineticist class – a build your own hardlight weapon system. It’s not fully complete (and may indeed be buggy in unknown ways~) but it’s an excellent proof of concept and for the moment, fairly exploitable. Stacking a critBonus-aligned weapon with a critBonus-aligned resonance gem let me roll like +47% critical… which might catch a nerf soon. Abuse it while you can, I guess! There’s also several other gems that are intended to be added to the game in order to make sure we have reasonable coverage of the main attributes, damage types, and proc chances.
And after settling in back at home, I resumed work on a transformation item for an upcoming enemy: The Behemoths of Phaedra. The transformation item is about 85% done. I just need to finish up the double-vagina transformation and the special perks (heat/rut & radiation resistance). Those will be coming soon.
But wait, there’s more! Two other fully fledged encounters are finalized and ready to go thanks to Gedan and Leek’s tireless efforts – more on that below!
Okay, so after a WHOLE LOT more work, Balak has finished his grand opus on the combat system update with a rework of the Charmer class. Plus, to go along with it, we have chosen to update the Character Creation pipeline at the same time, since I reckon a bunch of you are going to be making new Charmers to check it out. This is the end of Balak’s great work, and now he can peacefully return to the writing mines with the rest of us. Big round of applause for the guy.
Oh, and just so it doesn’t get lost in the weight of all the other changes in the patch: Cait and Katya have a threesome together now! (Thanks Aury!)
Hotfix: A hotfix has been released to fix issues with pupperidge combat infinitely proccing, character creation not giving balls, Caranbrot causing NaN HP, and slider text being near-invisible in dark mode.
0.7.33 Patch Notes:
If you like what we’re doing, you can get early access to future content by heading over to our SubscribeStar or our Patreon. Your support always deeply appreciated!
You might also want to come hang out on CoC2’s own Discord!
Before I get into anything else, I’d like to say farewell to a member of our team – not in a fatal way but in a retirement way. A couple of weeks ago, William indicated he would no longer be working on TiTS projects for the foreseeable future. That loss hits hard. Will’s enthusiasm brought us wide swathes of content ranging from sweaty bunnies to MILFy doctors and everything in between. We will be lesser without his contributions, and I wish him the absolute best of luck in his future endeavors, whether they be smutty, mundane, in between, or non-Euclidian.
We still have a big-dicked bunny-girl space pirate he wrote that should be coming to the live side of things to help us ring in the new year, so keep your eyes peeled for her. Should I get word of him working on a similar kind of project, I’ll be sure let you all know about it (provided he consents~)
Sicknoxo here. After making the 40 hourish drive to drop my wife back in her home country of Canada (QQ), I picked up some sinus crud that has been slowly beating the shit out of me for a week. I did manage to get a lot done in the early days of relatively mild sinus crud, but it has absolutely spiked my plan to have a new transformation item in your hands for the holidays (and forced me to reschedule my Christmas travel plans as well.) It’s not Covid (tested twice so far), more on par with the wicked sinus shit I used to get all the time back in the CoC1 days. I suppose stress, travel, and poor quality sleep have combined with the cessation of my fitness routine to leave me vulnerable.
I still coded a scene, laid out the complicated groundwork for the aforementioned TF (it’s very non-standard), and got a 100+ page submission reviewed, but now? Now I am a slug. I’m gonna go crawl back in my tub.
0.9.117 (Master Cheeks) Changelog:
It’s about time for the First Princess of Khor’minos to finally make her appearance outside the palace!
This chunk of Varena’s content represents about 80 pages out of a little over 200 I’ve written for the royal cow over the last couple months. Bit of an endeavor, but I’m quite pleased with the results! It’s all leading into the final bit of Khor’minos’s storyline, and the penultimate Main Story Quest overall — which’ll be my first major project come the new year. I hope you all enjoy your first taste of the princess cow!
Speaking of quests though: with any luck, the massive Corrupted Lupine Dungeon (aka Knot Cave) should be dropping in the next patch, well before the new year.
0.7.31 Patch Notes:
May your holidays be filled with milk and honey!
If you like what we’re doing, you can get early access to future content by heading over to our SubscribeStar or our Patreon. Your support always deeply appreciated!
You might also want to come hang out on CoC2’s own Discord!
Cait and Hana have some new opportunities to show their Champion some love together, and Skow’s got a new rogue around who’s real good at sheathing her dagger in you… Plus a couple of new community-submitted scenes for early game characters!
0.7.30 Patch Notes:
If you like what we’re doing, you can get early access to future content by heading over to our SubscribeStar or our Patreon. Your support always deeply appreciated!
You might also want to come hang out on CoC2’s own Discord!
First, a word from Chief Code Dragon, Gedan:
The game save system has been overhauled for Electron (read: Windows downloaded builds). The new system will save all of your game data to json files outside of the control of Electron; this’ll reduce the chance for your saves to go missing if something fucky happens with Electron, give you an opportunity to copy/backup the files of your own accord, similar to the Save To File/Load From File options, with the benefit of the nice, pretty save slot interface that already exists.
The system will automatically convert your existing save data into the new file system when you load up the downloaded build for the first time. In about a month, there’ll be a further change to the downloaded build that will also overhaul how the imagepack system works, making it more reliable, faster and use less space — part of this will require your save data to have been converted to the new file system, or you’ll lose access to your save data. We will probably keep a pre-change build accessible somewhere to facilitate the conversion once the switchover happens.
And a short TL;DR version from me for any lovely IRL bimbos out there:
Now… it is time for… the 0.9.114 Changelog:
There’s a cute new quest available from the half-leothran sisters in Vari’s village, replete with quite a lot of twin-focused action (and a whole lot of elf breeding).
0.7.29 Patch Notes:
If you like what we’re doing, you can get early access to future content by heading over to our SubscribeStar or our Patreon. Your support always deeply appreciated!
You might also want to come hang out on CoC2’s own Discord!
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