[CoC2 | Public] Little Bit of Bugfixing

Some bugs got fixed. Thanks to everyone who’s been visiting the Bug Reports forum lately!

Play Here | Support Here, enjoy what’s left of the weekend!

0.0.09a Patch Notes

  • The last line of text is no longer blocked on some devices.
  • Certain Wyld Marks no longer cause crashes.
  • Dickless PCs can’t fuck Cait’s boobs anymore.
  • Other assorted fixes!

Little bitty enemy bust art for a little bitty post. Done by DCL.

[CoC2 | Public] Adopt a Catgirl Today

Hey guys, new CoC2 build is out now. The biggest addition is our first companion, Caitriss the catgirl priestess. You should be able to talk, recruit, and play with (sexually and otherwise) the Priestess of Mallach, god of passion and lust. She’s got one fairly beefy sex scene accessible right now; more of her sex content is gated behind lactation — both hers and the PCs — which isn’t really accessible until TFs and pregnancy start rolling in. For now, enjoy a kitty.

Please note that you still can’t leave Hawkethorne. That’s up next on the agenda. You may also want to replay the tutorial, as you now get EXP and Loot/Money from the fights therein.

Play the Game Here | Support Development Here

Cait will have a lot more content in the near future, but right now, I wanted to get her core content in so you can recruit and get to know her. The next thing we’re working on is the first combat zone and enemies, so you’ll be glad you have your perky healer along next time.

0.0.09 Patch Notes

  • A new pre-loader has been added, which should smooth out the UI and busts loading in. Enjoy our sexy (temporary) logo.
  • Loot and Experience mechanics have been added.
  • Defeating each of the three encounters in the tutorial grants a piece of equipment in addition to money and Experience.
  • Wyld Elven PCs can now choose a “Mark of the Wyld” during character creation. This is a free transformation including things like ears, horns, and tails.
  • Cait can now be recruited. She’s found at the Frost Hound Tavern at any time after the tutorial. Cait’s current content includes talk scenes, hugs, kisses, gropes, and a sex scene focused on Cait’s breasts. You can boot her out of the party and re-recruit her at your leisure.
  • Many, many bugs have been fixes. Still more to cum. If you find a bug in the new release, please report it on the forum!

Please be aware that the game is aimed at modern phones/OS and Chrome/Firefox. You may experience any number of miscellaneous and sundry issues, including the game just not working, on outdated hardware or non-supported browsers. If you’re on mobile and the game is being cut off, try adding it to your phone’s homescreen through your browser settings.

Art of Cait by Cheshire! You can check out her full clothed/nude versions on her FA page!

Also hey, a very good friend of mine published a book! It’s erotica that fits right in with the milieu of the FenCo games, so go give The Succubus Within a read.

[CoC2 | Public] U.I. Updates, Save in Browser

Hello Champions! Another build-in-progress patch for Corruption of Champions II is here. Drake’s implemented a bunch of UI fixes and improvements. Cliffnotes below. Note that there’s no new content in this patch, so you still can’t leave Hawkethorne after finishing the tutorial. Though there’s still some UI work to be done inside the journal and for merchants, we’re going to backburner that for a bit and start working on some new content for you guys to sink your teeth into. Cait’s recruitment, talks, and a meaty sex scenes focused on this big kitty titties will be first, followed by unlocking the Foothills region and the enemy mobs within.

Play the Game Here | Support Development Here

0.0.08 Patch Notes

  • The Data menu has been put on the right-hand sidebar, with a baller new U.I. setup for saving. The individual buttons on the left sidebar are gone.
  • Saving to browser and save-to-file are both supported now. Saving should be disabled in conversations and combat across the board.
  • You can upload your own icon for the PC by clicking on your portrait in the sidebar. I recommend a 100×100 pixels image; it needs to be under 30 kbs.
  • Coinage and Corruption are now tracked with their own displays on the main screen. Taking any of Kas’s boons or getting demonic sexual fluids inside you will raise Corruption.
  • There is a new (placeholder) main menu, so you can Load games right off again.
  • Also a bunch of bug fixes. As the new main menu says, if you find any bugs of your own, please report them in the CoC2 section of the forum!

Bust of one of the first enemies, a Harpy Wingleader, by our artsmith DCL.

[CoC2 | Public] Combat Refactor Build

Hey guys! Time for another CoC2 build. This is mostly backend stuff, but it’s going to allow us to start implementing content pretty soon. Specifically, DCL is working on the last of the UI assets and once those are in place, we’ll roll out another build and then start adding the first explorable area.

Play the Game Here | Support Development Here

Please note that, just like the last build, the game’s story content ends after the Kasyrra encounter. You can explore Hawkethorne and talk to the townsfolk (not Cait), but you cannot leave the village yet. We’re finalizing the last bit of content for the game’s first explorable region, the Foothills east of the town, which includes several enemy mobs and locations you can travel to.

0.0.07 Change Log:

  • The game’s combat rules have been rebuilt from the ground up, with some buffs and nerfs to every class. There is documentation up on the forum for those inclined to look into such things. The biggest changes come from Attack Power and Spellpower, and how they scale with abilities. Healing and damage on both sides should be slightly lowered.
  • Combat text has been added for all spells and abilities. No more generic “Your Dirty Trick hits!”
  • The Dancer class has been renamed the Charmer. Same general idea, but adding songs and stories to their repertoire.
  • The Leadership score has been replaced with Presence, which contributes to a Leadership bonus to your companions’ Attack Power and Spell Power. While Tease combat isn’t accessible yet, Presence will be the governing attribute for sexual conflict.

Bust of one of the game’s upcoming companions, Kiyoko, by DCLzexon. Click the pic to see a gif of her various pregnancy and increased-thiccness states. It’s good stuff.

[PUBLIC] Clowns To the Left of Me, Jokers to the Right~

Hey bras, thanks for putting up with my dumb little April Fool’s post below. I do actually have a big announcement some of y’all have been waiting for.

But first, let’s talk for a second.

Fenoxo started working on Trials in Tainted Space in 2013. Since then, you guys have made FenCo pretty much explode: we’ve grown to a six-strong studio, plus all the volunteers, commission writers, and other awesome people who’re out there working with us to make TiTS the best it can be. We’ve grown the community to something like 20,000 forumites and 6,500 backers, plus a great and growing discord community.

So first off, I want to say thank you. You guys have been seriously amazing. Fen’s right to call you guys “bras,” with all the support you’ve given us the last five years.

With that being said, here’s the news:

Corruption of Champions II

No, it wasn’t a joke after all. Corruption of Champions is coming back with a new game that’s in development right now. In fact, you can play the first build of it right here, right now.

Please note that this is a very early build! The combat system isgoing to be completely overhauled over the next few weeks, and the new UI (designed by the very awesome DCLzexon) is in the process of implementation.

I think a lot of you have heard rumors and rumblings about this over the last little while (especially after that Save Export addition to the final encounter in CoC), but there it is. Corruption of Champions returns with a breath of new life: a new lead developer, all new code, a new world, and a new direction… but the same familiar fun you’ve come to expect from a FenCo game.

Now that I’ve said that, let me quell a little panic (or at least, concern) I’m sure a good few of your are feeling. Most importantly, CoC2 Development won’t interfere with TiTS Development. CoC2’s development is being handled by a whole different team: that means that, while the people working on it will of course still be here, and the game will appear on the blog where you’d expect it, CoC2 won’t be taking any funds or development time away from TiTS.

Here’s the lowdown on what to expect:

    • Savin (that’s me!) on lead writing/designing duties. Fenoxo’s involvement with the project will be effectively nonexistent, as he’s still slaving away in the Oxonium mines of Tainted Space.
    • We’re using an all-new code base for CoC2, built in Javascript instead of Flash. We’ve learned a lot — and I mean a lot — from TiTS’ development cycle, and we’ll be improving on previous FenCo games whenever we can. That means faster and more flexible content delivery for you, and a whole lot easier time working on the game for us. Also, because we’re using JS, you can play the game on mobile and browser without much issue.
    • Corruption of Champions II is a true sequel to CoC, with its introduction taking place a few minutes after Lethice’s downfall. You might have noticed that your Champion of Ingnam’s epilogue doesn’t exactly mesh with that, what with dying of old age or going on an endless crusade. That’s because…
    • CoC2 stars an all new cast of characters, including a new Champion, on a new world connected to Mareth through the portals. Lethice may have fallen to the Champion of Ingnam, but the demons’ Corruption is far from extinguished with her defeat.
    • New mechanics! A lot of the nuts and bolts of the game, from combat rules to the new class system to how TFs work, are going to change from CoC and TiTS. The most interesting — and to me, by far the most important — is that CoC2 will support party adventuring. Possibly the most requested feature of CoC and TiTS will be front and center here, with the Champion of Hawkethorne able to bring companions along for fighting, fucking, and everything in between. Pictured above is the game’s first companion, the catgirl white mage Caitriss.

So what’s on the horizon? Well for starters, you’ll be able to play the first builds of the game here. We won’t be doing backer builds like TiTS for the first little while (while we get things like the basic UI and mechanics fleshed out) but if you want to show your support and excitement for the project, you can head over to the shiny new Patreon here. Once again, I’ll remind you that CoC2 and TiTS aren’t connected business-wise: funding for writing and art comes out of my pockets, not Fenoxo’s.

Big things are afoot at FenCo, bras. Thanks again for all your support over the years, and for sticking with us as we open a new chapter for you.

(Fen Note: This is why you promise the rights to a sequel to a friend years and years ago. Because sometimes they gather up some of the top talent in the community and actually do it.)

Be sure to check out the new Forum Section, as well as the Wikis as we get them up and running.

Art of Cait, above, by Cheshire!

[PUBLIC | APRIL FOOLS] Demonic Wankfest, Updated Combat

Hey guys, sorry for the long wait on this new public patch! There’s been a lot of work on the game’s back-end over the last couple weeks, but we’ve made a lot of mechanical changes that I think you’re really gonna like — starting with our new Smutbox system and revised Experience progression!

You can play the latest update here or on our Play page like normal, under the Corruption of Champions II header. Remember, if you like what you see, you can always support us on our new Patreon site! Every pledge helps bring awesome new art and commissioned writing to the demonic wastelands!

0.0.05 Changelog

  • Combat is now better* balanced.
  • Several UI elements have been temporarily replaced by grey placeholders in preparation for a sexy new makeover courtesy of DCL.
  • You can now only have sex with over-endowed futas, since that’s apparently all anybody wanted to fuck anyway.
  • All fonts have been upgraded for clarity and readability on mobile devices.
  • Due to budget constraints, the player currently can’t leave town after the tutorial and interacting with NPCs may/may not crash the game for any/no reason.
  • You can now pre-order the Deluxe Season Pass from our new Smutosaurus page.
  • *EDIT* due to user feedback we have disabled purchasing Smutboxes from our Smutosaurus store front. You can no longer level up, since EXP came from Smutboxes, but we hope you feel proud and accomplished anyway.

    Kasyrra’s bust by the lady, the legend, CheshireCat!

Happy Year of the Dog

I’m told that 2018 is the Year of the Dog (or it will be in February but who’s counting). Well, you know what that means: there’s gonna be a lot of ausar love coming your way! In the meantime, I hope you all had happy holidays and meet the new year with lusto gusto.

Art by the delightful DCL.

Sav Update

I, too, am finishing off a Halloween thing — I ended up not finishing it so I could grade y’all’s submissions. I’m a little shy of 12000 words into mine, so almost done!

I’m also totally not making this post mostly to show off some great art DCL made for me of a bimboy Saendra. Totally not.

Anyway, back to the grind for me! Gotta finish this up so I can dive back into some delicious new Syri content.

P.S. Last week we finished our two-year+ campaign of Corruption of Champions&D (featuring Fenoxo, Adjatha, and myself from FenCo, plus friends). You can now watch the entire thing from session 1 to 103 on my youtube channel. Don’t be intimidated, It’s only like 400something hours long.

Questing Beast(girls)

Hi, folks, Savin here filling in for Fen while he’s off at GenCon.

I recently finished up a pretty hefty new quest for Myrellion, for those of you inclined to side with the Red Myr (or who want to undermine them from inside). It clocks in at a little over 42,000 words, with a pretty complex web of potential endings — plus the usual array of mid-quest scenes and badends. And you get to fight a tank. I’m pretty proud of that fight, if it gets in-game looking anything like how I designed it.

Now that that pretty massive chunk of work is done with, the next big thing on my plate is a long-overdue update for everyone’s favorite ausar gamer girl. (And I seriously mean overdue. I think I first started thinking about a Syriquest when I was still in college. Fuck…) Specifically, a quest to find out whatever did happen to that other guy in the transporter accident, and maybe a few other mysteries along the way. The end goal is to set up Syri to be available for Steele’s crew, though that will come afterwards in a different expansion. Writing crewmembers is almost like writing them over from scratch sometimes, though at least Syri’s existing sex scenes are all set aboard the ship already.

While that’s my big project for the next little while, I’m going to try and churn out the pregnancy stuff for the Galactic Prison (how’re y’all liking that, by the way?), as well as making Zaalt appear there. And right before he left, Fen coded in Sam (the Pirate Techie from SaendraQuest 2) getting added to the prison, written by Night Trap and… that’s real hot stuff.

So yeah, that’s about it from me. I’m gonna try real hard not to make any new waifus (God help me), until Fen makes a new planet at least, and focus on expanding and developing existing characters for the next good while. Reaha and Shade are high priorities, and Saendra’s got a whole quest planned to finish out her storyline… but by the time I finish SyriQuest I’ll probably want to take a break from big, complicated quests. So nice, wholesome cowgirl sex (lol) seems like a good bet for afterwards.

Take care and stay safe out there, bras. 🙂

Pictured: Queen Estallia, big bad boss bitch of the new Red Myr quest, whose bust I had to downsize by like 50% because I have a teeny upload size on this site. Yes, those are tank treads. Art done by the ever-awesome Adjatha, naturally.

Net Shit

Hi, my name’s Savin, and I live under a Comcast monopoly. Wherein Comcast (literally yesterday, in a matter of supreme irony given Fen’s post) sent a truck over, knocked the telephone pole over at a 45′ angle, and then denied it on customer service for two hours because apparently my internet being out must be a modem problem. While the pole outside is sitting halfway down with a truck-shaped dent in it. Thanks, Comcast, you guys have the best customer service. I’m glad I don’t have any other competitive ISPs in my area! 😀

Support Net Neutrality.

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