Category: Art

[Backers] Some More Shekka and a NEW CHALLENGER

Bet you all thought it’d be a while till a new patch. Well, surprise! A recap of my trip to FWA is in the post below!

0.7.152 Changelog:

  • Shekka’s milk-drinking scene should now work for follower Shekka.
  • A new event is possible where Anno and Shekka argue about the best way to make a Dildo. It’s repeatable too. Yay!
  • A new parser has been added: [pc.womb] (or [pc.uterus]). It will usually simply randomly output womb or uterus, but pregnant characters and characters in heat can get a few descriptions to pop up (assuming writers decide to use it).
  • Jesse has been added to the game, courtesy of Whimsalot’s coding efforts. I haven’t had a chance to bug-test it yet, so let us know if there’s any problems! (Check Canadia Station!)
  • Added some more mentions of Shekka’s reactions to PC’s with aphoridisiac spit.
  • Many issues were resolved, including one that prevented Shekka’s futa status from properly being recorded.

I’m gonna play some Overwatch now. All work and no play make Fen a grumpy boy.

Art of Shade by MilkTofu. We might see this appear as a variant bust later!


[CoC2 | Public] Combat Refactor Build

Hey guys! Time for another CoC2 build. This is mostly backend stuff, but it’s going to allow us to start implementing content pretty soon. Specifically, DCL is working on the last of the UI assets and once those are in place, we’ll roll out another build and then start adding the first explorable area.

Play the Game Here | Support Development Here

Please note that, just like the last build, the game’s story content ends after the Kasyrra encounter. You can explore Hawkethorne and talk to the townsfolk (not Cait), but you cannot leave the village yet. We’re finalizing the last bit of content for the game’s first explorable region, the Foothills east of the town, which includes several enemy mobs and locations you can travel to.

0.0.07 Change Log:

  • The game’s combat rules have been rebuilt from the ground up, with some buffs and nerfs to every class. There is documentation up on the forum for those inclined to look into such things. The biggest changes come from Attack Power and Spellpower, and how they scale with abilities. Healing and damage on both sides should be slightly lowered.
  • Combat text has been added for all spells and abilities. No more generic “Your Dirty Trick hits!”
  • The Dancer class has been renamed the Charmer. Same general idea, but adding songs and stories to their repertoire.
  • The Leadership score has been replaced with Presence, which contributes to a Leadership bonus to your companions’ Attack Power and Spell Power. While Tease combat isn’t accessible yet, Presence will be the governing attribute for sexual conflict.

Bust of one of the game’s upcoming companions, Kiyoko, by DCLzexon. Click the pic to see a gif of her various pregnancy and increased-thiccness states. It’s good stuff.


[Public] Crew Shekka (Alpha) & Final FWA Notice

Fenoxo here! I hope you all had a great Easter and April Fool’s. I stayed kind of quiet so as not to steal any of Savin and CoC2’s thunder, but suffice to say, I am excited to see where this goes. UpcastDrake is a phenomenal coder, and DCL has been knocking the UI design out of the park for them. Keep the good work coming, guys. (Also I had a D&D game to run Sunday night!)

Now, onto TiTS (which is going to keep chugging along largely unaffected by this). I’ve got a public patch with the start of Shekka’s follower content on the way. There’s an Anno “nerd-off” event still in the document that’s going to need some work, and I’d like to do more with the red venom addiction stuff than there currently is, so I’ll see what can happen there before too long. For right now, I’ve got to get ready to go to FWA, run a panel, and have a good time!

DCLZexon did this piece as a commission for Quiet Coyote. Not sure how Tuuva got to a green planet, but she seems to be enjoying it!

0.7.151 Changelog:

  • Shekka can now be recruited. It takes in-game months and a lot of funding to pull off! Thanks to SKoW for chipping in to write this stuff and supply some edits to her sex scenes.
  • During creation, the height selection box is now auto-filled with a semi-random average height for your chosen race. You can still change it, but it provides a quick baseline if you’d like to get going faster.
  • JohanLitvisk’s “Siren’s Bounty” transformation item has been added to the game. Nevrie on Myrellion sells it.
  • Lots of assorted fixes.

This month has been bigger on back-end work and writing than coding, leaving us with only perhaps 2-300 pages of new content instead of the usual, enormous amount. Hopefully the new scenes, new options, and Lund will be interesting enough to hold you over for now – well that and Shekka! Unf, I love that little Rask.

New Since Last Public Patch:

  • New Scenes: Sexytimes with Milly the Steeletech agent, new Kase stuff, new milking scenes for some of Savin’s characters, a pretty big Fisianna expansion, a new email from Kiro and Kally, a foursome with Kiro/Kally/Sylvie, two new penny scenes, and Maja’s lewd options.
  • New Character: Lund!
  • An inactive blackjack system is in the code now. It’ll show up later, sadly. (We made our own game with blackjack and hookers, wooo!)
  • Whimsalot coded a number of milking scenes for Savin’s characters including some fun little stuff by HugsAlright for Kase.
  • Korg’ii Hold’s rooms are all filled out now. Yay!
  • Breast descriptions have been slightly reworked to better reflect lactation.
  • More Synthsheaths can be found, and Shekka can sell some after the PC unlocks the Codex Entry for them (by using one on themself or an NPC).
  • New Busts: Maja, Verusha, Seer, Fix, and an unused recolor of the naleen male.
  • You can now shave your beard when showering in the ship or nursery.
  • A new piercing subsystem has been added, though currently only one piercing exists (Lund’s).
  • Under the hood, we added a new function to allow for a vagina selection menu to be used for certain scenes.
  • Ula’s rescue timer is back in the game. After the first time you approach her, you only have five days or so to rescue her. I’ve appended some bolded text strings to make it more obvious that she’ll be leaving, and that she might be important.
  • Added the ability to watch certain holo-scenes from anywhere (the “Smut” option in the masturbate menu).

[PUBLIC] Clowns To the Left of Me, Jokers to the Right~

Hey bras, thanks for putting up with my dumb little April Fool’s post below. I do actually have a big announcement some of y’all have been waiting for.

But first, let’s talk for a second.

Fenoxo started working on Trials in Tainted Space in 2013. Since then, you guys have made FenCo pretty much explode: we’ve grown to a six-strong studio, plus all the volunteers, commission writers, and other awesome people who’re out there working with us to make TiTS the best it can be. We’ve grown the community to something like 20,000 forumites and 6,500 backers, plus a great and growing discord community.

So first off, I want to say thank you. You guys have been seriously amazing. Fen’s right to call you guys “bras,” with all the support you’ve given us the last five years.

With that being said, here’s the news:

Corruption of Champions II

No, it wasn’t a joke after all. Corruption of Champions is coming back with a new game that’s in development right now. In fact, you can play the first build of it right here, right now.

Please note that this is a very early build! The combat system isgoing to be completely overhauled over the next few weeks, and the new UI (designed by the very awesome DCLzexon) is in the process of implementation.

I think a lot of you have heard rumors and rumblings about this over the last little while (especially after that Save Export addition to the final encounter in CoC), but there it is. Corruption of Champions returns with a breath of new life: a new lead developer, all new code, a new world, and a new direction… but the same familiar fun you’ve come to expect from a FenCo game.

Now that I’ve said that, let me quell a little panic (or at least, concern) I’m sure a good few of your are feeling. Most importantly, CoC2 Development won’t interfere with TiTS Development. CoC2’s development is being handled by a whole different team: that means that, while the people working on it will of course still be here, and the game will appear on the blog where you’d expect it, CoC2 won’t be taking any funds or development time away from TiTS.

Here’s the lowdown on what to expect:

    • Savin (that’s me!) on lead writing/designing duties. Fenoxo’s involvement with the project will be effectively nonexistent, as he’s still slaving away in the Oxonium mines of Tainted Space.
    • We’re using an all-new code base for CoC2, built in Javascript instead of Flash. We’ve learned a lot — and I mean a lot — from TiTS’ development cycle, and we’ll be improving on previous FenCo games whenever we can. That means faster and more flexible content delivery for you, and a whole lot easier time working on the game for us. Also, because we’re using JS, you can play the game on mobile and browser without much issue.
    • Corruption of Champions II is a true sequel to CoC, with its introduction taking place a few minutes after Lethice’s downfall. You might have noticed that your Champion of Ingnam’s epilogue doesn’t exactly mesh with that, what with dying of old age or going on an endless crusade. That’s because…
    • CoC2 stars an all new cast of characters, including a new Champion, on a new world connected to Mareth through the portals. Lethice may have fallen to the Champion of Ingnam, but the demons’ Corruption is far from extinguished with her defeat.
    • New mechanics! A lot of the nuts and bolts of the game, from combat rules to the new class system to how TFs work, are going to change from CoC and TiTS. The most interesting — and to me, by far the most important — is that CoC2 will support party adventuring. Possibly the most requested feature of CoC and TiTS will be front and center here, with the Champion of Hawkethorne able to bring companions along for fighting, fucking, and everything in between. Pictured above is the game’s first companion, the catgirl white mage Caitriss.

So what’s on the horizon? Well for starters, you’ll be able to play the first builds of the game here. We won’t be doing backer builds like TiTS for the first little while (while we get things like the basic UI and mechanics fleshed out) but if you want to show your support and excitement for the project, you can head over to the shiny new Patreon here. Once again, I’ll remind you that CoC2 and TiTS aren’t connected business-wise: funding for writing and art comes out of my pockets, not Fenoxo’s.

Big things are afoot at FenCo, bras. Thanks again for all your support over the years, and for sticking with us as we open a new chapter for you.

(Fen Note: This is why you promise the rights to a sequel to a friend years and years ago. Because sometimes they gather up some of the top talent in the community and actually do it.)

Be sure to check out the new Forum Section, as well as the Wikis as we get them up and running.

Art of Cait, above, by Cheshire!


[PUBLIC | APRIL FOOLS] Demonic Wankfest, Updated Combat

Hey guys, sorry for the long wait on this new public patch! There’s been a lot of work on the game’s back-end over the last couple weeks, but we’ve made a lot of mechanical changes that I think you’re really gonna like — starting with our new Smutbox system and revised Experience progression!

You can play the latest update here or on our Play page like normal, under the Corruption of Champions II header. Remember, if you like what you see, you can always support us on our new Patreon site! Every pledge helps bring awesome new art and commissioned writing to the demonic wastelands!

0.0.05 Changelog

  • Combat is now better* balanced.
  • Several UI elements have been temporarily replaced by grey placeholders in preparation for a sexy new makeover courtesy of DCL.
  • You can now only have sex with over-endowed futas, since that’s apparently all anybody wanted to fuck anyway.
  • All fonts have been upgraded for clarity and readability on mobile devices.
  • Due to budget constraints, the player currently can’t leave town after the tutorial and interacting with NPCs may/may not crash the game for any/no reason.
  • You can now pre-order the Deluxe Season Pass from our new Smutosaurus page.
  • *EDIT* due to user feedback we have disabled purchasing Smutboxes from our Smutosaurus store front. You can no longer level up, since EXP came from Smutboxes, but we hope you feel proud and accomplished anyway.

    Kasyrra’s bust by the lady, the legend, CheshireCat!

[Backers] Milly Fun, General Milkiness, and Translating Lund

Shou and I will once again be meeting up at Furry Weekend Atlanta, if anyone would like to come say hi, have a drink, and talk lewd, crude, and with attitude. Our panel is Friday, April 6th at 10:30 PM at “Panels Dock 6.” We won’t be selling merch at a booth this year, but we’ll bring some to the panel if anybody wants some spiffy branded flashdrives, buttons, or stickers.

0.7.150 Changelog:

  • The translator now properly translates Lund’s dialogue. Meeting Lund and fucking him now both award progress toward unlocking the translation matrix as well.
  • Milly, the Steeletech agent who can pick up the probe on Mhen’ga for you, now has a bit of extra fun available to PCs with genitalia and a suitable lust quantity.
  • A blackjack system has been added to the game. No, it isn’t active anywhere, but we’ll definitely use it on the next main plot adventure.
  • Whimsalot coded a number of milking scenes for Savin’s characters including some fun little stuff by HugsAlright for Kase.
  • Bess now has a jailbreak option that allows for the PC to swap the ‘bot between male and female variants.

At right: Adjatha’s Verusha bust.


[Story] Mind-Altered Masturbation

Here’s a little story I put together to go with a commission I got (and also set up another story to go with another piece of art of my dude I’ve got waiting in the hopper). It’s mostly focused on male minotaur-noxo getting his cyberware hacked to mess with his head and make a fap session even lewder. If that’s not your jam, don’t click to read more!

Art by JayEcho

By: Fenoxo
Tags: TiTS, Minotaur, Masturbation, Solo Male, Mind Control, Mild Body Modification, Exhibitionism, Big ol’ Horsecock, Fen’s OC
V1.0: Basic edit pass done.

Fenoxo sat down on the couch and eyeballed the datachit. On the surface, it looked like any other universal data-store: matte black with a few gleaming electrodes where it could interface with nearly any machine. The bull-man knew the contents inside to be more insidious. He had picked it up from a trusted contact who promised the high-definition memory-store would provide an unforgettable experience: supposedly some next level memory-data that made getting gang-banged by a batch of New Texan bimbos look like a walk in the park.

He had forgotten about it for a few weeks, but now that Derri and Lyko were sound asleep in bed, he decided he might as well give it a try. Fen was still horny.

Reaching up, the shaggy-furred bull-man pressed at the hidden port on the back of his head where his cybernetic ‘horns’ plugged in. He long ago made peace with their presence.  Just because he had no say in having them bolted on didn’t mean he didn’t appreciate the eventual benefits. Big glowing horns were a conversation starter, for one, and psionic amplification was nothing to sneeze at. Since having that bundle of circuitry laced into his brain, he had gained abilities unmodified terrans could only dream of – one of which was the ability to load properly recorded sensory data to relive on a whim.


[Backers] Bottom Floor & Bugfixes

Small one tonight, guys. Been doing a bit of writing for that goblin I mentioned earlier, so nothing to code just yet.

0.7.149 Changelog:

  • The bottom floor of Korg’ii Hold has its rooms filled in.
  • Fixed an issue with fur being left behind by transformations.
  • Added other follower compatibility for Lane’s detox.
  • A few other small fixes, courtesy of Jacques00.

Back to the write-mines~!

Image is an old sketch someone doodled (mighta been Tsuda) of DCL’s lust for Kiro/Kally content.


[Backers] Fun With Maja

Maja isn’t completely done, but Garde’s gotten her most of the way there. You can run into her on the very bottom of level Korg’ii Hold, if you haven’t visited her just yet. I’m going to work on either filling out the rest of the rooms for the bottom level or setting up Lund to work with the translator. Whichever happens first.

0.7.148 Changelog:

  • Maja has her lewd interactions coded and functional! (Except one that isn’t done being written. Look forward to that.)
  • Breast descriptions have been updated so that they won’t spam lactation-related adjectives at you quite so often. They’ll also display more accurate lactation-adjectives. If your breasts are freshly milked, they can be “empty,” while a full pair can be positively “milk-swollen”. The lactation adjectives have also been updated to work more correctly with a variety of milk types.
  • New Busts: Maja, Verusha, Seer, Fix, and an unused recolor of the naleen male.
  • You can now shave your beard when showering in the ship or nursery.
  • Lots of fixes for lots of bugs. Why are there always so many?

Maja’s bust by Adjatha.


[Backers] Fisianna Fixes Inventory!

Okay not really Fisianna. More like Jacques00. You know what? I’ll take it.

0.7.147 Changelog:

  • Crashes in certain shopkeeper inventories SHOULD be fixed by now. Sorry about that folks!
  • A basic piercing system is in! Thus far, only Lund’s piercings are active, and they can’t be removed! Note that lots of things about piercings and how they work may change. Whelp!
  • Whimsalot did us all a favor and coded an expansion for the ever-lovely Fisianna that needed doing! Thanks!
  • Fixes and other such things!

Don’t get used to Saturday night patches or ‘nuttin! <3 Fanart of Fisi by ToonNik!~


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