I nearly forgot that Blackheart had commissioned some lovely art from Sparrow to post when the third Dungeon went live!~
Gedit: Also a bunch of CoC fixes just went up.
Changelog:
- Stuff got fixed
- End
I nearly forgot that Blackheart had commissioned some lovely art from Sparrow to post when the third Dungeon went live!~
Gedit: Also a bunch of CoC fixes just went up.
Changelog:
For those of you have that follow CoC, I have some good news: word from Gedan is that the final Lethice encounter should be ready for a buggy release sometime this weekend. Chances are there will be balance issues, typos, and things that outright glitch out the game. It should be a fun time, (hopefully).
And everyone says I abandoned it. FUR SHAME!
Also, between last night and today, I polished up the last scene I wanted to do for Emmy – stuff for PC’s too big to properly fit inside of her. I wound up splitting it into two scenes: one for her jacking you off into her cunt with her fluffy, padded paws, and one for her fucking your ass doggie-style with your big, useless dick leaks all over the floor. And then I wound up splitting that second scene so that those with tons of cum would basically get their own special prostate milking.
Buuut, it’s the weekend, so I probably won’t be coding that stuff till Monday. Have a great weekend everybody!
P.S. Adjatha did some lovely busts with variations for Atha, so those will be in the next patch too (along with new Terran and SynthSheath episodes in the archive)!
I’ve been sick for like, a month. Pretty much went from the flu, to getting my wisdom teeth out, to having that cause me some pretty nasty sinus issues. I haven’t really been able to get more than a few hours of work in here and there since mid February. Slowly but surely getting back into the swing of things here, though.
At least that’s given me a chance to work on some other non-TiTS projects for a bit. Nice to have a chance to take a break, I guess, even if there’s entirely too much sick in the background. No real news on the TiTS front: I’m pretty much working on the same things as from the last time I made a post.
Preggo Briha, by Adjatha.
Sweet CG by Realium on the forums!
EDIT: The android download links have been tweaked and they should be working A-Okay now.
EDIT EDIT: Made some more changes to some of the download pages; if you’re not seeing the version you’re expecting, force-refresh/clear cache (or wait like, 12 hours or somethin for the old cache time to expire).
Who would have thought that when I said Saturday, I actually meant Saturday and not early in the AM the next day? Wheeeeee~
0.6.38 Changelog:
Also, for those wondering about it, I hear Gedan has been poking at coding the final dungeon stuff we jotted down for CoC.
New Since Last Public Build
Next month is looking bright. I’m going to wrap up Emmy (there’s still a scene I want to do), and it’s pretty damned likely I’ll be starting Uveto. There’s some real nice content in the hopper just waiting for my hot little hands to get on it!
Thanks for continuing to support us all these years! Because of you guys, we get to have dream jobs!
Lovely Rahn art done by miupix, though it’s more fanart of Doxy’s rahn than TiTS in general!
There’s two big bug-hunting initiatives at the moment that I wanted to bring your attention to.
First up is Gedan’s quest to solve some bizarre crash bugs that have rendered the game unplayable for some individuals. If your symptoms match what’s described in this thread, please post there with all the requested data so that we can get it working for you.
Secondly is my own mini initiative. When we started the game, there was no code for tracking where fluids went long term, then we got the “loadIn” series of functions, courtesy of Gedan. They were mainly only used for determining pregnancy, and as such, not much attention was paid in cases that couldn’t result in pregnancy. Now, with Emmy, I’ve introduced the ability for fluids to bulge bellies or splatter all over a character, but I need help finding exactly which scenes need updated.
If you notice a scene isn’t correctly filling or soaking you, please help me out by going over to the forums and following the instructions.
So what else have I done today? Added ten or fifteen new status effect icons we can use, started categorizing status effects by color. Harmful ones in red and long-term passives in purplish. Sometime I’ll get around to doing the buffs in green, I guess. I also made a few tweaks to lewd up Emmy’s talk scenes and sex menu texts. Gonna go write that discussion about her implant now!
Art is a quick sketch Jacqeus00 doodled up when I was bitching about a lack of Emmy fanart weeks ago. It’s the last piece of her I’ve got to share until I can find someone to draw her trying to squeeze into her panties, so enjoy!

Looks like our build scripts that Geddy maintains are choking on trying to build the credits pages into the game, so I’m going to have to just release the .swf for now. Hopefully we can have that cleaned up and released ASAP. There’s also a backlogged chunk of code Jacques00 worked up that’ll introduce a nyrean transformation that we should have in real soon.
Update: Got the build scripts sorted (kinda) and the new stuff merged. The new builds should show up on Patreon/TaintedSpace.com any time now.
Public Build ETA: Saturday, Saturday, SATURDAY.
0.6.36 Changelog:
0.6.37 Changelog:
Thanks for putting up with the delays. I’ll try to keep it rolling fast-ish, though there will be a hiccup after this coming weekend due to traveling to Canada for a week or so (I do still intend to get stuff done though).
Took me a day longer than originally planned to finish up the sex scene I needed. I started putting text to code last night, but it might wind up being Monday before we see the build with her, it being the weekend and all. It all depends on how much time I spend coding instead of hanging out with my girlfriend in the evenings and how tired I am from getting up at 6am to do family stuff. I miss having weekends with no responsibilities.
I’ll keep you posted.
Gedan is looking into the crash on new game/load that seems to be affecting some Firefox users, but I can’t guarantee we’ll have a fix. It seems to run fine on chrome or decently up to date flash players.
Aina by Adjatha~
Quick progress report re: Uveto for you.
For those of you who don’t frequent the forums, Uveto VII is the next TiTS planet in the pipeline. Like New Texas, it’s an optional side-world, this time balanced against levels 6-9 and full of quests and critters to fight. Right now the first two areas are mapped and room description’d, and I’m finishing off the last bit of an alternative introduction to the planet (so no, it’s not entirely gated behind Shade — don’t worry). We’ve got a couple of enemy encounters done now with more on the way, so I suppose I’ll be mapping and description-ing out the combat areas sometime this upcoming week. That’s definitely entering the “bare minimum to start coding in” territory, though we’ve only got two shopkeepers done(ish) and in need of edits.
I’m definitely going to need to clear out my backlog before I start mainlining Uveto content, though. Yammi, Reaha, and Syri all have xpaks in various states of (near-)completion that need to finally be sorted out before I start looking at Shade or some of the new Uveto NPCs.
Seriously stacked new Cass bust by Adjatha.
Hey guys, it looks like JimThermic is retiring from TiTS writing. There’s still a few odds and ends of his in the hopper, but it works out nicely that there’s a ton of content from him in this patch to say goodbye with. We’re all gonna miss him, I think.
0.6.34 Changelog:
Lovely Emmy artwork by Shou!
Also, 2,500 words of new stuff written today too. Another day like that, and I’ll have enough Emmy stuff to push her next update.

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