Ech

I tried doing some streaming this afternoon with middling success. Watching me plink out a few thousand words isn’t quite as entertaining without Shou there drawing boobs to the side. I did finish up the Minotaur King bad-end and start setting up the combat text for the third phase of Lethice’s fight, even though my flaky internet did its darnedest to put the kibosh on the whole thing.

The goal for tomorrow is going to be to finish stage three and write up the crazy parasite bad-end I had an idea for. Savin is still plinking at a rather involved victory choice, one that should make a few players smile. That should put us pretty close to done with the fight content. There may be a few odds and ends I need to dig into before we can pass the mess off to Gedan to code, though – placeholder ending dialogue and maybe some more win scenes for Lethice.

As always, I’ll keep you posted as things develop.


Misc Updates

dsan_kiro_annoCoC week 2 has started for those that are unaware. We’re hoping we can have all the writing we need to have Lethice fightable and beatable done by the end of the week, along with a simplified ending. Something along that leaves you with an extremely broad sense of victory. Later on, I want to spend some time bashing out a literal fuckton of epilogue forks based on the major events of the game (like if Marae is corrupted or not), but that’ll come later.

The Minotaur King fight has all the combat text and win scenes completed. I’ve got to polish off a bad-end or two for him, then he’ll be complete. Likely it’ll just be a single bad-end that involves forceful oral & cum addiction followed by being worn on his cock like an article of clothing.

Savin’s been chipping away at victory scenes for Lethice (and one loss). I did a little bit of work on her combat text for the first phase. At the moment, it looks like it’s going to be a three phase fight. I’ve got a crazy idea for a parasitic creature bad end vaguely reminiscent of the Omnibus bad ends from the factory. Hopefully it’ll come out pretty well.

In other news, Gedan worked on the website quite a bit today, making a bunch of tweaks and changes under the hood in order to supercharge the site’s performance. The downside of this is that we broke a couple of things. More than a couple things, actually. Fenchat looks like it’s gone screwy, and the embedded pop-ups on the play page died as a consequence. Most of the other issues have already been cleaned up.

Geddy hated those embedded pop-ups, so we’ll probably have to swap back to just feeding your browser the pure .swf and hoping it’s smart enough to open it instead of auto-downloading it. But, we did discuss a potential way to bake a preloader into the game that will give you something better to look at than a white screen while the game loads. I’ll keep you posted if we can get that up and going.

Lastly, we’ve made ourselves and official Picarto channel. Livestream is kind of a shit, and since Picarto is apparently okay with game development streams, we’re going to make use of that. The multistreaming functionality is pretty great as well. With that, we can show Shou’s art streaming while Savin or I try to hammer out some text.

Kiro & Anno being adorable drawn by Dsan. I swear, Kiro gets bigger every time she’s drawn.


[PUBLIC/FREE] Tainted Space 0.6.19

doxy_110lorezIt’s finally here! Sorry for the hold-up. I’m getting word that the combat overhaul is coming along well too, so maybe we can see a party combat dungeon in time for January (no promises). Check out the new hotness:

0.6.20 Changelog:

  • Resolves a crash in a Zephyr scene, issues with the gooey balls submenus, and various other annoying details.

0.6.19 Changelog:

  • Placeholder scene for meeting Zo’dee a second time has been replaced with a proper encounter. Moderate lewdness possible.
  • After encountering GaloMax for the first time, Gene and Sera will each sell one dose.
  • The third level of GaloMax transformation is more or less complete, with a bevy of options for vaginas, testes, and penises.
  • Please note that GaloMax is still unfinished content – the fourth (full-body gooey-ness) and fifth doses (legs become a gooey mound – fullgoo PC) are not yet in the game.
  • Zo’dee has a bust from one of Doxy’s original design picture (Doxy approved!)
  • Codex Entries have been broken up to make the “Races” section less overwhelming.
  • Arbetz travel agency has been added to Tarkus, courtesy of Nonesuch and Jacques00.
  • MinoCharge has been added to Gene’s shop courtesy of Couch and Jacques00.
  • A bigass pile of changes, fixes, and tweaks that probably also broke some new things. Keep the bug reports coming!
  • Some work to allow you to be naked/exhibitionist when wearing clothes that don’t actually cover the funbits.

The weekend is hitting, so I’ll be MOSTLY scarce till monday, but I’m hoping I can spend some time cleaning up any major bugs tonight in order to put a less-buggy public build up. If it doesn’t hit tonight, expect it Saturday night.

Odds are pretty good for Savin and I digging into CoC some next week, though I might not put a whole week into it. CIAO!

Original Zo’dee bust by Doxy!


Public Patch ETA: Friday Noonish, America-Time

I don’t have a more specific time-frame than that. I’ll be poking at some more goo stuff and testing some stuff Jacques00 was kind enough to code in on the side. Someday Gedan will finish rejiggering combat to support Savin’s madness and come back to adding content with us. Someday!

I added a small Zo’dee scene to replace the placeholder event, and fleshed out most of the menus. Ball growth/expansion/shrinking still needs done, though. Also, I’ve set up Sera and Gene to each sell one dose of GaloMax after Zo’dee introduces it, meaning you can get four units of it at present. I doubt I can get the fourth transformation and menu up and running, but such is how it works with progress.

I’m out!


Gooey Shenanigans

I spent a big chunk of today catching up on email and other business related work, built a lego AT-ST, then jumped back into pounding through this goo menu stuff.

I’ve got the following options up and running and somewhat tested:

  • Growing another goo dick.
  • Removing an individual goo dick.
  • Removing all goo dicks.
  • Lengthening or shortening a dick.

And I’ve got the following roughed out and probably close to being good for testing:

  • Growing a vagina
  • Removing a vagina
  • Removing all vaginas
  • Growing an additional clit on a vagina.

Still pending are:

  • Removing a clit (minimum 1)
  • Lengthening your clits.
  • Shortening your clits.
  • Literally all ball options.
  • A proper Zo’dee scene for getting the second GaloMax.
  • A proper scene for getting the third GaloMax.

I got my work cut out for me! I hope everybody had a swell Thanksgiving this year. I’ll keep pecking at this for a little while, then probably take a break after stage 3 is fully completed to work on Emmy some more or clear the Bounty Board backlog.

Ciao.


[Backers] Tainted Space 0.6.18

Public build will be early December.

0.6.18 Changelog:

  • Vagina and Penis descriptions have been torn down and rebuilt.
  • Finding GaloMax is now available as a random event. You can only find it twice atm.
  • GaloMax afflicted players can now manipulate their hair and biomass settings.
  • Probably a bunch of other junk I’m too sick/tired to think of. Mostly fixes, though.

Pre-emptive happy Turkey Day from us here. Don’t expect any special event for the holiday, but be sure to visit Canada (the Turkey-girl) in New Texas!


I Got The Plague

Shitsucks.

Still gonna try and work on stuff tonight, but I just spent the last four hours laying in bed.

Update: Put in some solid code time anyway. Got the first drop for the item rigged up and the first three transformations coded/tested. However, the customization stuff for the third tier is not yet in. This update is gonna generate a lot of bug reports, I think. It makes it really easy to tell when proper checks aren’t being made to feed the player fluid quantities.

Whatever the case, I’ll post something tomorrow night even if nothing else gets done. Ciao.


Descriptions

Well, I gutted and rebuild the cockNoun function. There’s technical reasons why I did so, but all you really need to know is that I did it to work with how I’m building the goo-TF stuff. Originally the game was build for goo dicks to be a discrete “type,” not a flag, and the noun function didn’t check for flags.

I’ve rectified this. I should do the same thing for the vaginaNoun function too, honestly. I’ve got a bit of a band-aid hackk in place for the moment.

Whatever. I need to sleep.


Failnoxo

Goo stuff isn’t ready for release by a long shot. I’ve got do some serious rejiggering of the description functions to make this all work, namely because of how a few functions are handled. I got the gruntwork of the first three transformations in for the item, which is all well and good. The trouble is piecing everything together so that it works well, reads nice, and we don’t end up with things like “your slimy, slime-cunt” or worse. And then I have to actually build up the customization system.

That part is way lighter on the writing, but is going to be a real bear. I’ll keep poking at it, but my eyes are hurting and I should head toward bed.


Goosplanation

So I had wrongly assumed that the crystal goo came with a goo transformation item. Instead it was an item to change the hair color of gooey players on the cheap. I had forgotten discussing it with him and deciding that becoming a proper ganrael would probably be a no-go. All those crystal powers would be a tad too awesome. I’m trying to avoid forcing players into transforming into a certain race for pure combat advantage.

BUT(TS), we’re long overdue for an option to get kind of gooey yourself. There’s already a ton of goo girls to interact with, and no option to make yourself more like them. I’m working up an item that will allow players to become progressively more gooey. Rather than needing to feast on sexual fluids to stay healthy (ala CoC), ingested sexual fluids will be put into a “Stored Biomass” stat that the player can use to reshape gooey body parts.

There’ll be one dose per planet, with five needed to become fully Celise-like. I’m gonna finish up the stage two transformations (goo sexjuices + ability to add stored biomass to orgasm volume) in a little bit. The effects will be irreversible (or should be – there’ll probably be some items that aren’t checking the prevention flags). You’ll have to use this stuff at your own risk.

I’m not gonna get into Bess-tier customization, but players who like to reshape themselves on a whim should get a kick out of it once they get to three or four doses. The first dose just lets you remold your hair, but those later ones should feature adding or removing genitalia, nipplecunts, and the more wild stuff.

Anyhow, that’s a pretty tall order to write and code. I doubt I’ll have it done before this weekend, but I might push a partial patch to get some testing in on it before the weekend.

(Oh, and Jacques00 coded some Quinton scenes for the next build too. Yay!)


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