Monthly archives: September, 2017

[Backers] Melee Stat Re-Allocation

0.7.87 Changelog:

  • Blind miss checks have been consolidated down into one function.
  • A new item flag has been added that allows a weapon to ignore the effects of blind. Primarily intended for flamethrower-type weapons.
  • Laser weapons have received a slight buff to accuracy to account for their essentially instantiations velocity (and the fact that mirrored armor completely invalidates them).
  • Melee weapons have been rebalanced and retuned using the new attribute weighting system.
  • Various fixes and tweaks.

Lovely goo-grill by Carae on the forums!


Nothing Today

I spent a bit of time figuring out how I want melee weapon archetypes work and refined the spreadsheet to calculate the values a bit, but nothing has had a chance to hit code yet. Sunday is my usual day off – by which I mean the day I’m tired after a long weekend of being a responsible adult who doesn’t get to go out on weekends. Don’t expect much from me on Sundays aside from playing D&D and maybe poking at some side projects. Or videogames.


[Backers] Weather & Gun Buffs

0.7.86 Changes:

  • A point and level based method of assigning values to weapons has been determined and applied to most weaponry. Most weapons have received buffs as a result.
  • Based on the type of weapon – rifle, handgun, SMG, autorifle, LMG/Chaingun, etc, I’ve attempted to mold the stats for different archetypes. Pistols are crit monsters, rifles are accurate, chainguns are high damage and high accuracy but cannot crit.
  • Some weapons have received nerfs – lust weapons primarily. Lust defense has also been slightly nerfed, but likely not enough to please most people. This one might get reworked a bit down the line.
  • Melee weapons are mostly unchanged. I’ll be working on them in my few free moments tomorrow night and perhaps slipping you guys another patch to play with.
  • Uveto now has a basic weather system.
  • Savicite drops have been added to Uveto. Careful! When carrying Savicite, lust generates faster over time.

What’s Pup?

Hey guys, I finished up the pregnant raskvel from Azra’s tarkus mission the other night (Adj started her bust today!), but after seeing some writers disappointed about their backlogged work not being reviewed, I took a crack at parsing through a bunch of them – one that was given to me as a pre-coded pull request included. I also sorted three three or four others, including one that’s more of a weapon re-balancing attempt than anything else.

I like that last one, but I’m going to spend some time putting my own spin on it. The spreadsheet is a great start, and some of the new items suggested seem pretty cool. If I can do that tomorrow afternoon, I’ll try to push it out for backers to play with.

I’d prefer to finish up Azra’s quest and work through these submissions at a more measured pace. Apparently that’s easier said than done for me. I tend to blow all my time doing one thing. Splitting things up sensibly is easier said than done.

Erra and Syri by Limonsitolewd


[PUBLIC PATCH] Taint… In… SPAAAAAAAAAAACE!

JayEcho’s Mirrin is ready to PUMP YOU UP!

0.7.85 Changelog:

  • We heard you like new busts, so we added new bust for: Arakei (2x), Quaelle, Gene, Sam (including unused preg variant), Krym (this time from Adj), Mirrin, Fisi, and the Subtuner collar.
  • Various fixes and tweaks. (Sorry guys, still working on writing the Tarkus expedition for Azra.)

But since this is a public patch…. you guys will what to know what’s new for non-backers this month:

  • New enemy: male korgonne.
  • New NPC: Paige the yoga instructor (over 200+ pages of content. She’s a novel yo. Also can be a crew-member).
  • New Location: Breedwell Incubation center.
  • New pc pregnancy type: Korgonne
  • New busts: Azra, 9-tailed zil, and Naleen brothers.
  • New events: gifting Syri your panties & Anno feather dusting.
  • New Gastigoth prisoner: Sam the Tech Specialist.

Not a bad month. I intend to come into this one swinging! Thanks for all the love, support, and well-wishes for our team. I look forward to getting some more out the door soon.


You must be 18 years old to visit this site.

Please verify your age