- Blind miss checks have been consolidated down into one function.
- A new item flag has been added that allows a weapon to ignore the effects of blind. Primarily intended for flamethrower-type weapons.
- Laser weapons have received a slight buff to accuracy to account for their essentially instantiations velocity (and the fact that mirrored armor completely invalidates them).
- Melee weapons have been rebalanced and retuned using the new attribute weighting system.
- Various fixes and tweaks.
Lovely goo-grill by Carae on the forums!