Category: Art

[Public | CoC2] Kitty Came Back

Quick patch to fix a game-breaking bug — sorta thing that can’t wait until the next big Mayternity bit’s quite ready. But hey, a couple smaller bits were ready in the hopper, so they’re coming along for the ride too!

TiTS also cranked out a big ol’ patch yesterday, including a new NPC by me. Check it out!

0.6.7 Patch Notes:

  • If you kicked Farrah out of the Wayfort, you can now find her again in the Undermountain’s caravanserai (where the fast travel point is).
  • You can recruit Farrah back to the fort from there, or just use her as a merchant. Or bully her again.
  • Farrah’s able to build the Wayfort’s dungeon now, so all three possible renovators can do it if you only have the one.
  • Etheryn has a new scene for milky PCs nursing her after she’s been uncaged. (By Alypia)
  • Fixed a bug with the Vine Restraints effect that would cause a crash. This could effect the Alraune, Amalgamation, Archdruid Xadaron, Wyld Tree, Tanuki Witch (Meira), Prince Nyze, and Hethia fights. it incidentally made the Fungus Dungeon almost- or actually- impossible to finish. No more!
  • Fixed a couple bugs with Magic Missile/Firewyrms, one that could cause it to shoot off randomly when your turn starts, and another that could cause a crash if your previous target was Banished.
  • Fixed a bug where Zhara would keep laying the same egg forever.
  • Fixed a crash with the Kitsune troop encounter.
  • Pre-turn effects (perk procs, combat effect procs, stance procs etc.) no longer work through Banished, except for Burning/Poisoned/Bleeding.

If you like what we’re doing, consider supporting us on either Patreon or SubscribeStar! And come hang out on CoC2’s own Discord!

Rounding up everything else since last pub patch after the break!


Hallelujah!

Finally, a patch! I cranked pretty hard this week getting all my ducks in a row for this patch, and I was thrilled to discover that we had even more delicious content coded in piping-hot from Leek. Check out the overly detailed patch notes below for a look at what’s coming in the patch, or look at the giant dragon dick-girl on the right if that’s more your speed. (More pixels are included in the Patreon and SubscribeStar posts!)

0.9.059 Changelog:

  • [Public] The Tainted Rusher is now available for all.
  • [Backers] Emese, the cat mommy (written by Doots), can be found on Uveto’s main street. (Leek)
  • [Backers] Sisterly Ruuing by William: With both Anno and Syri as crew members, and after both have acquired their maid costumes, players with a penis can trigger a new random event by simply boarding their ship in which the two Dornas tempt you with the prospect of domming them both in bed. Which of the two siblings gets to be first? (Leek)
  • Adjatha makes the most drool-worthy art.

    [Backers] New encounter on Phaedra: the Kihan Armature. It happens in a specific location on the way northwards in the east half of the map. This peaceful encounter will give you a little lore and set you up for the next piece of content…

  • [Backers] New NPC: Syne! After encountering the Armature in the wastes, Syne will be added to the random encounter table. She will give you a chance to help her out with a little problem she has: a mega-varmint inside a crashed ship with valuable data.
  • [Backers] New Micro-Dungeon: The Crashed Ship. This small dungeon features some puzzles, a fight with a nasty beastie, and the chance to get the ultimate in optional loot: sweet cologne.
  • [Backers] New Rooms: Phaedra’s first explorable area has been fully charted out for exploration. Room descriptions are still pending.
  • New Systems: Irradiated (and Heavily Irradiated) rooms, that can be protected against with airtight armor or armors tagged with the new “Rad Hardened” flag (not on any items YET). Radiation reduces all your stats by one when entering a square afflicted with it (more for heavy radiation). The effect is cured by your enhanced immune system at a rate of 1 point an hour, though at the expense of picking up a point of taint for each point of radiation damage healed.
  • You can no longer rest or sleep in irradiated areas.
  • Other actions or event procs that occur in radiated areas will not negatively penalize you. Radiation only applies with movement, as stacking up a huge debuff because you procced an autofellatio event would be hellaciously unfun. We’re here for fun, not gritty simulation.
  • Fixed a number of crash bugs related to recent code refactoring work. (Jacques00)
  • Fixed some navigational oddities and button updates connected to the Mail and Level Up screens. (Jacques00)
  • Added new parameter to control the image offsets via the manifest. This lets us control the position where the image is visible within the image boundaries (not physically cropping, but visually cropping the image)–useful for the combat layouts. So far, only one bust uses this, but we can add it to more busts, where applicable. (Jacques00)
  • The Level Up screen have some visual improvements. New additions will have a highlight color for the text and new/unchosen perks will have a color strip on the side of their level numbers. (Jacques00)
  • Perks on Level screen will display “Locked” for locked perks to preserve the “sense of achievement”. All unlocked perks can now be clicked on to display the perk’s information at any time. (Jacques00)
  • Added a receipt printout on the Level Up prompt so the user can review all the changes before they confirm. (Jacques00)
  • User can now Accept the level up to obtain the auto-gained class perks without needing to change the other stat and perks first. (Jacques00)
  • Minor updates to the piercing menu for better clarity. (Jacques00)
  • Cleaned up several items that had redundant defines for attackVerb and unused stat blocks. (Jacques00)
  • lowercase_donkey scurried through the code trying to bring us up to proper standards and cleared a bunch of bugs in the process.
  • lowercase_donkey broke and subsequently fixed a bunch of creature description functions.
  • Fixed a crash related to cumflating pregnant PCs. (lowercase_donkey)
  • Fixed the mouse mechanic not appearing in Zheng Shi. (lowercase_donkey)
  • Extensive typo fix for a weird pattern: “Your scratch your nose.” (lowercase_donkey)
  • Fixed a vagId issue in Cackler. (lowercase_donkey)
  • Deployed a fix for Azra laying pipe in the text (“|”). (lowercase_donkey)
  • More work on getting a consistent palette of colors to pass around to places players can choose colors. (lowercase_donkey)
  • Spelling and text fixes for lots of Phaedra scenes. (lowercase_donkey)
  • Narc italic fix.(lowercase_donkey)

[Backers | CoC2] Zhara’s New Roost

The Harpy Wingleader, Zhara, is coming home to roost — right in your Wayfort’s rafters!

0.6.6 Patch Notes:

  • If you have helped Shar move to her tower, finished the Cloister quest, renovated the Wayfort, and never kicked Zhara out of your bed when she’s approached you, she and her goons will approach you about moving into the Wayfort.
  • If you accept Zhara’s offer, you’ll either get new guards or a new source of income to supplement your fort.
  • There are several new events for harpy-related mischief (and a chance to be treated to a reverse gangbang) in the fort once they’ve all moved in. Poor Daliza gets bullied even more.
  • In the fort, Zhara can act as both an alchemy bench and a shop for all flavors of harpy egg. She also has some new talks.
  • Zhara’s firstborn chick has a name and face now, and a special interaction if you’ve got Agnimitra in the party when you meet her for the first time.
  • Zhara’s pregnancy content’s been patched up and expanded for her living in the fort.
  • All of Zhara’s night time visit sex scenes have been touched up to work in the Wayfort. (Thanks to Tobs for helping with the edits here!)
  • Atani’s firstborn kid can now be named, and has new hangout and play options (by Skow).
  • Fixed a bug that made Restrained apply Stun instead of Stagger. oops.
  • Fixed a bug that made Kitsunetsuki’s effects not have the proper duration
  • New Bust: Zhara’s daughter.

There’s some additional content coming for Atani’s kiddo later in the month once a certain other horse gets bred, and for Atani herself a little later~

If you like what we’re doing, consider supporting us on either Patreon or SubscribeStar! And come hang out on CoC2’s own Discord!


[Backers | CoC2] Mayternity Begins!

This month’s got some very thicc ladies we’re working on getting ready to be bred, but we’re also going through and touching up some existing pregnancies or adding more content to existing baby-mommas. Starting this patch with Vitra, the salamander dickgirl, who’s getting some new scenes for her romantic partners.

0.6.5 Patch Notes:

  • Vitra the ‘Mander Bartender has received several new sex scenes focused on femPCs — her baby momma needs some special attention. Or maybe Vitra needs some special attention from a very milky PC. Either/or!
  • If you bring Viv to Vitra’s bar, the witch can offer to teach the mander some magic. This unlocks a new sex scene between Vitra and the PC where she puts what she learned to use!
  • Prince Nyze has a new victory sex scene! (By BerrySicky)
  • The High Ground quest now has additional support for if the PC, Liaden, and Azzy are all romantic. (By Alypia)

Next patch should see you moving Zhara and your brood of harpy-lings to the Wayfort. Later on (in no particular order): expansions to Atani’s pregnancy, new interactions with Aileh’s kiddo, and two or three quite chunky brand new additions to the maternity roster~

If you like what we’re doing, consider supporting us on either Patreon or SubscribeStar! And come hang out on CoC2’s own Discord!


Trials in Tainted Space: Greatly Changed Up Programming System (TiTS: G-CUPS)

The update – she cums!

…is it too late to rebrand after the javascrypt conversion?

Gedan gave me a poke this morning to indicate that another big ol’ batch of bug fixes was ready, so lets get right into the meat and potatoes of it.

0.9.054
  • Corrected the below save/load issue.

0.9.053:

  • [CRITICAL ALERT]: It has been discovered that saves made in this patch will not load. We will deploy an update ASAP to resolve this. We recommend holding off on this patch for the time being.
  • [New Public Content] Penny Pirate Suck! It’s now possible to have the Cyberpunk Cheetah Pirate suck off your loyal futanari cumslut (or bimbo) fox, written by Fenoxo, coded by Fenoxo, Fenoxo’d by Fenoxo.
  • [New Backer Content] It is now possible to take Anyxine on a date.
  • [Now Public] Anno can introduce you to a trio of kitty cats when boarding your ship at Tavros station once you have met Urbolg, adding a new repeatable fap scene. (William & Leek)
  • [Big Fix] Several Perks that were intended to make permanent adjustments to the players resistance stats (Tough, Tough 2, Helldiver, etc) were not actually applying the modifications due to Javascript being Javascript. 0/10 coding language, do not pass go, do not collect 200 bikini babes (or bros). This should be fixed now, with old saves being properly upgraded to have the correct values applied. (Gedan)
    • Also Helldiver’s perk text has been updated to correctly state “burning” damage instead of “thermal”. Note the old text may be stored on old saves. (Fenoxo)
  • [Semi-Big Fix] Order of post-combat events should be corrected so that the screen properly clears and doesn’t append your victory (or defeat) text directly onto the enemy appearance text.
  • The Tainted Rusher’s encounters now require you to experience the previous planet’s encounter before running into them on the next planet – this should address inconsistencies in the events where scenes would act like you recognized before you even met them, and guarantee proper continuity of their content. (Jacques00)
  • Shower jerkoff options have been further unfuckulated. (Gedan)
  • You can no longer use the Prostitute Pro to commit fraud on Breedwell. (DrunkZombie)
    • To prevent an infinite money exploit, Steeles can no longer use Breedwell Pods with an implanted Prostitute Pro.
  • If the player is flying, they will no longer pancake on the overpass during Feruze’s fight, and will instead zip out of the way. (Fenoxo)
  • Fixed incorrectly gendering enemies who cannot reach you while you are flying. (Fenoxo)
  • Fixed Bianca’s icon appearing on Myrellion even during her off hours. (lowercase_donkey)
  • Fixed the Easter Zaika’s bust being broken, and numerous typos. (lowercase_donkey)
  • Somebody did a find & replace across the codebase to remove “public” from the code – something that would frequently appear before function definitions in flash but doesn’t need to be there nowadays. It ate a lot mentions of republics, etc in the Codex articles. This has been corrected. (lowercase_donkey)
  • SteeleTech turrets may not be the best turrets, but they’re efficient, durable, and highly-repairable with minimal power tools.

    Work on fixing hard crashes related to custom busts & image gallery code. (Gedan & Jacques00)

  • Taking the Tainted Rusher’s virginity is now tracked. (Jacques00)
  • Tainted Rusher combat texts should support non-PC targets. (Jacques00)
  • Made some under the hood changes to how Tainted Rusher bust displays are called to support future art. (Jacques00)
  • The weapon output for ship combat has been converted to a proper table layout. (Jacques00)
  • Adjusted appearanceWornCollar() in appearance to only show on the player character’s appearance output. (Jacques00)
  • Fixes for temporary color values in game. (Jacques00)
  • All [pc.Name] parser calls should be changed to [pc.name]. This will not force uppercase on name output for those who want to have a lowercase name. Personally I (Fen) had done this intentionally because I figured a fair number of players might just type in a name without worrying about proper casing, but I suppose some players also want to be able to further dehumanize their characters. (Jacques00)
  • lowercase_donkey did a lot of find & replacing of formatting things for eslint.
  • Reviewed and updated all race() checks and simplify to raceShort() (or isAusar(), isCat() or isDog()), where appropriate. (Jacques00)
    • Adjusted some race outputs. * The “horse” and “demon” races should now be “equine-morph” and “demon-morph”, respectively.
    • The “amazon” “race” output should slightly vary based on gender.
    • Race output override moved down slightly to better accommodate any prefix/suffix changes.
    • The stripped-down version of myr races (red, gold, orange) should now be “myrmydion”, so it’ll be easier to find all variants of the race with raceShort, and the specific race with a race().indexOf().
    • Many instances of Terran have been replaced with human.
  • Re-added in cowScore() for checks that only want the cow score value without the added bovine score. (Jacques00)
  • Updates to the quest log. (Jacques00 & lowercase_donkey)
  • Some accessories incorrectly gained boot icons. This has been rectified. (Jacques00)
  • Numerous other smaller fixes, tweaks, changes, and find-and-replaces. (THE TEAM <3)

[Public | CoC2] Yusra + Public RynQuest!

There’s a new lad to lay in the Temple of Mallach today, and RynQuest is now in the public build — go free the princess from her cage!

0.6.2 Patch Notes:

  • There’s a new NPC in the Temple of Mallach after you’ve built it: Yusra! (By TheObserver)
  • Yusra has several new talk scenes and six new sex scenes, including a Cait threesome. (By TheObserver)
  • Evergreen has a new “Cock Sleeve” sex scene if you’ve blown her a bunch! (By LooMoo)
  • Lyric’s sex menu is disabled when all their sex options are, instead of soft-locking the player. Oops!

New Since Last Public Patch:

  • You can now reach Level 7! This level comes with TWO new perks for each class — you’ll pick between one of the options when you level up, or when you switch classes if you’re already Level 7.
  • If you encounter Gytha in the Frostwood after discovering Alissa’s whereabouts (and before leaving for Dracia), you can now confront her more properly. Might be for her own good that she not stay free…
  • After having done Calise’s first quest, you can now head out on Etheryn’s personal quest ‘The Demon of Ice.’ Return to the Palace of Ice’s temple, where you normally meet Elthara, to catch a ride to the dungeon. This is a Level 7 quest.
  • Etheryn, Daliza, and Livrea all have new or updated talks to reflect the events of RynQuest and the expedition to Dracia it entails.
  • Lyric (Male or Female base) can be turned into a futa. (By B!)
  • Lyric has two new public sex scenes. These require 33+ libido and are accessible in populated areas, excluding the Frosthound itself, your Camp, and the Wayfort.
  • Kitsunetsuki no longer requires the Fox Jewel to use, instead wielding the Fox Jewel increases its duration to 4 rounds.
  • The Tail Whack power is no longer accessible to the PC.
  • Etheryn now properly gets the Crown of Winter in her sets if you gave it to her during DraciaQuest.
  • Ally summons will no longer de-summon between phases in 2 phase fights.
  • Fixed a bug where un-recruited Ryn would remain in the party after DraciaQuest, causing crashes when opening the party selector.
  • New Busts: all the new RynQuest NPCs, updated Ryn busts post-quest, one other surprise elf’s updated bust for the quest.

If you like what we’re doing, consider supporting us on either Patreon or SubscribeStar! And come hang out on CoC2’s own Discord!


The Most Drawn Out of All April Fools’ Jokes

Hi folks, Savin here. No April Fools joke this year (from me at least), because I wanted to take a moment and say thank you to everyone. Five years ago today we tossed out the first public build of CoC2 without fanfare, like it was any other patch day, as our April Fools gag. We had just the tutorial, and a greyscale copy of TiTS’ UI, but it certainly caused a buzz! Since then the game’s grown to several million words of content by dozens of authors, hundreds of busts and illustrations, and even launched on Steam! Your support’s been life changing for a lot of us, letting me bring on a wonderful team of full time writers and artists to help keep the game rolling smoothly beyond what Drake and I could have ever done on our own. I couldn’t have gotten this far without them, and none of us would be here without you — so thank you everyone, for five amazing years of CoC2.

Four our 5th birthday, we brought you some cake and milk. Dig in!


[TiTS] They Fly Now?

Phaedra’s locals can be quite friendly!

Smugglers fly now.

They fly now.

(And the CoC2 folks pushed a big update with a dungeon or something!)

Fen here with an overdue update to give you the level 12 unlocks your hearts have been desiring. I’d like to give a big thanks to Savin for doing the hard work of getting some initial ability ideas down on a page and helping me refine them into their current form. We’ve already started work concepting for level 13 as well. Keep your eyes peeled for more news on that in the weeks to come – as well as me personally digging into the current Phaedra content to polish and balance around the new player abilities.

0.9.046:

  • New Busts: Nuka, Glowing Nuka, Medibot, Warboy, and Glowing Warboy. (Drawn by Adjatha, added to game by Leek)
  • [Currently Backer-only] Added scene for Naomi, a cowgirl on New Texas that got stood-up and is looking for revenge. Available to bipedal Steeles with a cock. Will trigger randomly along the main street between the hours of 1800 and 2400 with a 1 week cooldown. (Written by Damie, coded by DrunkZombie)
  • Maximum level has been increased to 12.
  • [Level 11] New Smuggler Perk: Die Another Day. When HP drops below 50%, recover 25% of your maximum HP and energy. And drop a flash grenade, because YOU AIN’T DYIN’ YET!
  • [Level 11] New Smuggler Chosen Ability: Twist the Knife. Your Sneak Attacks and Aimed Shots apply a bleed effect on your target for 50% of the damage. The bleed effect can stack, but it only lasts for one proc.
  • [Level 11] New Smuggler Chosen Ability: Booster Pack. Gain the “Flying” effect for four rounds, and the ability to trigger your Aimed Shot or Sneak Attack ability against enemies who are not flying (while you are). Feruze should’ve been a Smuggler.
  • [Level 11] New Mercenary Perk: Helldiver. +10% thermal resistance jumping feet-first into danger!
  • [Level 11] New Mercenary Chosen Ability: Vaulting Strike. Grants the ability to make a high damage melee attack that does +50% bonus damage to flying or tripped targets. Hmmm what else can I call +50% damage? Minicrits? MINICRITS BAYBEEE.
  • [Level 11] New Mercenary Chosen Ability: Sturm & Drang. Grants the ability to make one melee strike that procs a volley of ranged attacks like ‘Rapid Fire’ ability with enhanced accuracy and critical chance (+25%).
  • [Level 11] New Tech Specialist Perk: Perpetual Energy. Gain 1 energy each time damage is done to your shield.
  • [Level 11] New Tech Specialist Chosen Ability: Overclock. Give yourself the Haste condition for four turns, increasing your evasion by 5% and granting an extra attack for melee and ranged attacks. For when you absolutely gotta go fast.
  • [WARNING: ERROR PRONE] [Level 11] New Tech Specialist Chosen Ability: Deployable Turret. Slap a deployable turret onto the battlefield with a decent-sized laser cannon. Many older AI routines aren’t tuned for the possibility of a PC who adds an ally onto the field. That means they may attack the turret and display text that reads like they’re striking you. There is also a chance that it could introduce bugs into more script-heavy combat encounters like Feruze’s Taxi battle encounter. I will be working on clearing up as many issues as I can over the weekend, but just be aware of the instability this choice might introduce (for now).
  • [Level 12] New Perk: Boundless Reserves. Your energy maximum is increased to 150.
  • [Level 12] New Chosen Ability: Specialized Combatant. The flurry attack granted by Second Shot or Second Attack is upgraded to a full accuracy attack.
  • [Level 12] New Chosen Ability: Second Striker. Allows you to become comfortable making bonus flurry attacks with melee AND ranged attacks.
  • Bleed damage now bypasses shields.
  • Bleed now deals damage on the last turn of the effect (to enable the “Twist the Knife” ability for Smugglers).
  • The “Haste” effect is now shaded as STATUS_GOOD.
  • The “Flying” status can now be assigned with a duration, using its v1 value.
  • Some holiday tweaks and adjustments. (Not Holiday the character, sorry b-baka)
  • Tweaks and adjustments to the Player Character paperdoll display in the corner.
  • Added Achievements for Dhaal’s probe events. (Gedan)
  • Fix loading screen sometimes going past 100% (Lowercase_Donkey)
  • Fixes for Dreghan Catch scenes which sometimes confused ass and vagina, leading to some errors. (Lowercase_Donkey)
  • Fix for Tarkus sexbots using a vagina’s index to look up a cock, which might or might not exist. (Lowercase_Donkey)
  • Tweak nursery buttons for specific children to remove blanks spots. (Lowercase_Donkey)
  • Clean up and organize old code. (Lowercase_Donkey)
  • Numerous smaller fixes (and larger fixes that seem small on the surface) courtesy of Gedan, Jacques00, DrunkZombie, Lowercase_Donkey, etc.

[Backers | CoC2] RynQuest

It’s finally here! Etheryn’s personal questline comes to a head with a voyage to the island of Dracia off the east coast in search of her fiendish evil sister!

Hotfixes have been released to take care of lingering bugs and issues!

0.6.0 Patch Notes:

  • You can now reach Level 7! This level comes with TWO new perks for each class — you’ll pick between one of the options when you level up, or when you switch classes if you’re already Level 7.
  • If you encounter Gytha in the Frostwood after discovering Alissa’s whereabouts (and before leaving for Dracia), you can now confront her more properly. Might be for her own good that she not stay free…
  • After having done Calise’s first quest, you can now head out on Etheryn’s personal quest ‘The Demon of Ice.’ Return to the Palace of Ice’s temple, where you normally meet Elthara, to catch a ride to the dungeon. This is a Level 7 quest.
    • Before you get to the dungeon there’s a travel sequence where you can interact and potentially bone down with some new and some returning characters. Personally I suggest bringing Arona on the quest — she loves big boats and she cannot lie. If you have Ashe’s Mace, she’ll have some things to say during the dungeon too!
    • The dungeon includes several new items, new obtainable powers (especially if you’re a Mirror Mage!), a new summon, and a bad end. There’s also up to two characters you can throw in your Wayfort’s dungeon if you want (and have built it, naturally).
  • After having finished the quest, a certain Companion will be able to relieve a certain accursed problem she’s been having, which unlocks changes in all of her existing sex scenes and grants access to entirely new scenes.
  • If said Companion is at negative Confidence or you upgrade your relationship at the end of the quest, you can optionally reapply said problem after talking to her post-quest for kinky fun.
  • New Busts: all the new RynQuest NPCs, updated Ryn busts post-quest, one other surprise elf’s updated bust for the quest.
  • I wrote everything in this quest EXCEPT some scenes for said surprise elf, which were done by Fleep. Big ups to him for pitching in.
  • Balak’s finished his final major round of combat system updates to go along with Level 7. Here’s the lowdown:
    • Consumables that grant beneficial combat effects like Naptha and Brazenberry Ale can be used outside of combat, though only one may be active at a time per character before combat.
    • Sexiness has received several changes:
      • 1.) It’s no longer tied to tease accuracy
        2.) It’s been uncapped
        3.) Leadership now increases ally sexiness
        4.) Presence now increases it by 2 per point
        5.) It’s now a flat increase to damage amplification (the same way Attack Power and Spellpower work)
    • Flare, Frost Arrow, Overchanged, Blue Flame Blade, Charge Weapon, Song of Storms, Elemental Fury, and Arcanist’s Blessing all now have a base number that scales off of spellpower, rather than just being spellpower (that was occasionally divided by some other arbitrary number)
    • Several combat effects are no longer have additive durations (meaning repeat application resets/maximizes duration when applying a new version of the same effect, rather than adding the current and new durations together)
    • Assassinate gets +100 Armor Penetration too, now
    • Holy Shock and Power Wave have gotten slight increases in base values to accommodate the other changes
    • Chrysanthemum Petal no longer grants Blessed. Instead, it increases crit effectiveness by 50 AP.
    • Story difficulty mode can always successfully flee from a fight
    • Caranbrot now shields for an amount equal to your toughness/2 rather than the dealt damage / 2
    • Dawnsword’s Deflection ability got major buffs.
    • Razorcup Nectar now grants a boon
    • The Poisoned condition now reduces evasion by 10
    • Stylish now adds triple one’s level to sexiness
    • Imps got an agility buff and a health nerf
    • The witch outfit can spawn at level 1 now
    • Gweyr Quest 1’s infinite enemies now scale the more of them you fight. Enjoy a fight where the number you defeat actually means something, everyone!
    • A bunch of new items have been added, to be found at Leorah, Kohaku, Ogrish, or Nelia, depending on the item, alongside a new unique added to Vit’s special stock
    • Ley Crystal Grenades have been buffed
    • Blessed now gives +100 sexiness
    • Spirit Veil’s shield has had its base value increased from 10 to 20
    • Dischord now properly hits the whole enemy party with its stagger
    • Smite Evil’s heal now scales
    • Nerfs to: Royal Leathers, Titanic Hat, Control Rod, and Galon’s Griefmaker
    • Adjusted some of the Corrupted Dawnsword’s numbers down
    • Slight damage nerf to Corrupted Dawnsword’s summon
    • Immolation got nerfed because jesus fuck that was way too much burn damage AND CC on top of that
    • Eve gets some additional benefits as she improves
    • Kas got relevant level 7 perks and a few other buffs
    • Flametongue (Agni’s At-Will) now scales off of presence and spellpower
    • Agni got a minor decrease in flame resistance
    • Cauterize (Agni’s recharge healing power) now does 5 fire damage (before resists) to targets before healing is applied
    • Ancestor’s Judgement (Tui recharge power) now properly scales
    • Base Arona’s Amazon Strike (AKA Dominance) has been relaced with Shield Drive

What is NOT in this patch:

  • Updated talks post-quest with Etheryn and Daliza (Very Soon!)
  • Having Lumia unlock Etheryn’s cage (Soon!)
  • A use for a certain crystal you can optionally acquire in Daliza’s basement (Soon!)
  • New REPEATABLE threesomes with Etheryn and anybody else (Not Very Soon!)
  • Content with any capturable NPCs in the dungeon (Not Very Soon!)

Balak says this’ll be the last MAJOR systems revision for combat, unless something ends up broken or way under/over-tuned. He has some plans for Dark Difficulty in the future, and there’ll always be minor tweaks to be made, but we’re pretty happy with where the combat system is now.

If you like what we’re doing, consider supporting us on either Patreon or SubscribeStar! And come hang out on CoC2’s own Discord!


[Public | CoC2] Nuki Date Night

Now you can take one of Evergreen’s daughters out for a date, and we’ve got a set of new illustrations for some existing sex scenes!

0.5.37 Patch Notes:

  • Once you’ve unlocked Meira at Evergreen’s Manor (ie., fought the Kitsune), fucked her, and you’re in control of the Wayfort (accepted title from Ryn or renovated it), you can now go on dates with her. You can take her to either Hawkethorne or to your Wayfort.
  • New CGs in the following scenes: Lumia’s Missionary by Akira, Kas Dream Palace Doggystle by Satyr, and Brint Kneeling Fuck by Moira
  • Tetsuya’s paper crane CG should unlock for the gallery if you saw the letter before the CG was added.

New Since Last Public Patch:

  • The quest “A Teatime for Dragons” has its resolution now. Once you’ve dealt with the half-dragon’s request in the Rift, head to the western reaches of Harvest Valley to uncover the fate of her last relative. You’ll have to make a choice with this quest, based on who you want to talk to about the problem therein: either Evelyn or Azyrran are going to get an expansion out of it.
  • Evelyn has all-new sex scenes – several different rotating ones, a few deliberately pickable ones, and several incidental ones!
  • All-new conversations to do with Evelyn’s future direction. You can choose (mostly) whether or not you’ll be servicing her during these conversations.
  • More longevity to your stays with her. You now (mostly) stay with her after servicing her, or vice versa.
  • A scaling fight! Owing to the events of the expansion, you can now spar with Evelyn to train her up. She will actually scale up as a result of your training her, resulting in harder and harder fights (to a limit).
  • She will not grow more difficult if you lose twice in a row.
  • Sex scenes for the fight results! Win, lose, or even throwing the fight, there’s six total scenes there.
  • Events! Evelyn can get out and about, now. Just don’t be surprised when her newfound powers make her a little overeager… especially if you’ve sparred with her 3+ times.
  • A new set/tf for Azyrran! Some of you may already know that Azzy’s not-so-secretly had some future-proofing in literally all of her content that’s never shown up. But the future is now! As with the honey-maid, her new gear set is a transformation that comes with a shinier, domme-ier buzz.
  • New Azzy sex! – To nobody’s surprise
  • All-new lesbian Liaden scenes – Both with just you and her, and as a threesome with Azzy.
  • More Azzy/Lia content (featuring loads of tweaks thanks to writer Alypia, she’s a real good bean)
  • A new sexable magic weapon, rub its flanges you dirty slut.
  • A new sexable character, she’s a very good girl.
  • In preparation for RynQuest dropping soon, Etheryn’s sex scenes have been recoded with updated mechanics. Her scenes are no longer locked out if your dick is too big. Her Chastity perk and her passive Blueballing has been touched up a bit, and she can gain a perk called Buttslut if you sodomize her often enough (you need to accumulate 10 Buttslut points, which various scenes provide; she loses 1 every 3 days unless she has the perk). It changes some of her sex scene text but is otherwise harmless.
  • Atugia’s recruitment has been tweaked again. She now approaches you on day 5 instead of 3 if you haven’t met her already at the castle, and her castle recruitment it no longer requires boning her or grinding RNG. You can also bring her as a guest to LumiaQuest if not recruited. (Coded by Squishy, written by Garde)
  • Atugia has a new set: the berserker. Requires that you’ve visited the orc village.
  • Brint has a new set of threesome intros if you haven’t gotten fucked by him before.
  • You can now get together with Brint and Arona at once, via Brint’s threesome menu.
    • You can get double teamed by Brint and Arona, with some options as to where all the mess goes.
    • You and Brint can either double-penetrate Arona together or you can suck her dick while she gets planted on mino-cock, if she’s your sub.
    • If you and Arona are both milky at the same time, you can ask Brint to milk you both together. You can let things stay (relatively) chaste or go all in on letting him make you both his cows 🙂
  • Cait has a sequence of new scenes for Kitsune-Champs, where she explores all your sensitive mofu. (By Remi aka CuteBruiser)
  • The Alpha Gnoll has a new PC-Victory scene where you can take her doggystyle. (By Pépère Pervers)
  • Drifa has new content wherein she dresses up as your Wayfort’s new maid. Requires having fucked her 20 time; [Condition]ing her counts as 5 times. (By Jstar)
  • Azzy’s dragoon sex scenes are properly repeatable from her sex menu after the first time scene. Big whoops there!
  • Liaden’s romance logic/gating has been fixed; she’s now available for all PCs with fem pronouns.
  • Dragon’s Breath now scales off Strength.
  • Kas’s stats in her Winter City encounter are now properly set to 100 instead of 93.
  • Atugia has been nerfed when you fight her in Castle Hawkstone before recruiting her.
  • Cait’s menus have been made a bit more consistent with other NPC menus.
  • Bust display and name display has been updated for parts of the tutorial.
  • Mai’s non-sexual [Cleanse] option is now actually accessible.
  • Bloodrage said it did 50 base damage when it really did 30. Now it says it does 40 base damage and it actually does 40.
  • Dischord no longer auto-hits.
  • Aria of Waves power description properly shows spellpower scalings.
  • New CGs: Hotaru Tied Up (By Su), Drifa Patslut (By Nyah), Tetsuya’s First Letter

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