This patch is a little more middling in size than the Tessa-pocalypse we unleashed last time – but it still comes with some nice chunky scenes by fan favorite writers Adjatha & Savin – some of which are even delightfully repeatable!

I’m also happy to report that the next plot dungeon is chugging along pretty well in the background. Gedan has been going ham ripping through enemy combats and coming up with fun mechanics to polish them up with. Some members of the team have played through what’s there and gushed about how good it’s coming together. Hopefully I can share more specifics soon!

0.9.096 Changelog:

  • In order to improve the flow of Dhaal’s Party event, the player will now be invited to a party after the party where they can spend 36 hours fucking around with Elyrrin (the Gryvain) or Mz. Taldri (the snake). In order to encounter Elyrrin, you will need to have flirted with her during the party itself. (Elyrrin by Savin, Taldri by Adjatha, coded by Fenoxo)
    • Added a new “Backrooms” button to Paragon Playground. There, you can encounter Mz. Taldri again, assuming you have completed the party event. (Written by Adjatha, coded by Fenoxo)
    • Because the above encounter changes the party event flow, I am releasing this simultaneously for all instead of doing additional scripting to maintain the “old” outro.
  • [Backer Hotfix]: Added another option to the post-party party: Party Girls! Pal around with four Zaika Peers out on the town. (Written by Adjatha, coded by Fenoxo)
  • [Public] A Gabilani Pirate loss scene has gone from backers-only to publicly available.
  • Blind Immunity will now work vs the Milodan Infiltrator’s Flashbangs. (Drunk Zombie)
  • Added simple preg logic to Milodan Temptress (ends rut and added number of pregnancies counter in codex) (Drunk Zombie)
  • The button to start Tessa’s quest should now function properly. (lowercase donkey)
  • Reaha’s nude bust should no longer disappear in some instances. (lowercase donkey)
  • Fixes for broken italics. (lowercase donkey)
  • Improvements to the save/load menu. (Jacques00)
  • Fixes for the Heavy Munitions Bot encounter text. (Jacques00)
  • Fixes for how Bianca’s thigh sex scene is gated. (Jacques00)
  • Improved collar detection for shock hoppers, bored jumpers, and ardia. (They now detect more than just Maike’s). (lowercase donkey)
  • Updated the minigame UI to make the toggle settings persistent. For the Lights Out minigame, there is now a toggle to hide/show the hint markers (appears on hovering over switches or when using keybind controls). (Jacques00)
  • Changed the Achievement control feature to now be available to the public. Users should now be able to toggle whether or not they want to track achievements or re-lock any or all (native-side) achievements. (Jacques00)
  • The Plasma Torch key item from the Hazard Suit Trooper should now be obtainable from repeat Hazard Suit Trooper encounters. The first Hazard Suit Trooper encounter should now be flee-disabled. For the key item, it will only be obtainable if the character doesn’t already have it and the safe has yet to be opened (however this condition can be changed if we want other uses for the torch). (Jacques00)
  • Typo fixes. (Jacques00, lowercase donkey, Drunk Zombie)