(Breast Boobily by Adjatha)

Work continues~ Today I’ve got a new ship encounter (albeit one gated behind a very specific content path) and an expansion for Velika. With those out of the way and my health and focus continuing to improve post-Covid, I’ll be working on getting the submitted Azra expedition up to snuff for the immediate future. Given further text revisions may be needed, it may not be available for coding rapidly, but I’ll keep you posted. There’s a number of smaller one-off scenes I’d like to tackle as well, when the write-juices are flowing this coming week.

0.9.156 Changelog:

  • [Backer Exclusive] Velika Additions: Dom Her (if you play your cards right…), new PC-Blindfolded Scene, new dialogues, and smaller tweaks across a broad swatch of her existing content. (Written by Somechuvak and coded by Leek.)
  • [Backer Exclusive] New Ship Battle: The Space Leviathan! This encounter is unlocked by taking a specific path during Paulette’s quest. It is intended to be a far more difficult fight than just about any other space fight in the game, so prepare accordingly! Turning it in to the UGC will earn SIGNIFICANT credit rewards… (Written by Magenta Needle, coded by Fenoxo)
  • New Bust: Breast Boobily, by Adjatha.
  • VR access to Paulette quest content should be properly accessible this time for real-real. (A roadblock had been accidentally left in, originally meant to allow Leek more time to review.) (Jacques00 & Leek)
  • Accuracy modifiers on ship weapons no longer apply to global accuracy with all ship weapons. (Fenoxo)
  • Ship battle AI should now better utilize onboard weapons – incorrect power cost values were being checked for ship weapons, resulting in many NPCs attempting to fire unpowered weapons they otherwise shouldn’t. (Fenoxo)
  • Ships without an image should display a placeholder ship icon instead of a placeholder person icon. (Jacques00)
  • Fixes for several VR scene repeats that included transformations to have more correct text output. (Jacques00)