New day, new patch, new features, new bugs!
- Fixed an error that caused the map to stop working entirely.
- Fixed an error with Leek’s optimizations that made many puzzles (and some other content) softlock.
- Fixed Bianca exploding the map system.
- Azra’s mom-dom scene was ported back in.
- Fights with multiple enemies will no longer give you multiple times the XP/credits they should.
- Fights with multiple enemies should correctly output the list of defeated enemies.
- Equipping heavy weapons you cannot carry should no longer crash.
- Corrected the “Lights Out” puzzle in Azra’s Tarkus expedition to use the proper arrangement laid down in the holy Flash texts.
- Fixed a crash with submitting to Overqueen Ysolte.
- The Overqueen should no longer auto-grapple smugglers or athletic PC’s, as is written and intended.
- Getting hit in the face with the Overqueen’s bolas should no longer deal lust damage, considering how painfully the text is written.
- Pierced tongue descriptions should no longer always say “heavily pierced”. A few new small variants were added based on piercing type too (bar vs hoop).
- Korgonne translation should be less crashy and error prone.
- The softlock in Roxy’s doggie-style scene has been fixed.
- A bunch of content & items that were changed in Flash after the JS port was started were updated with changes that were made in Flash. (Playing catch-up!)
- And more!
Changelog:
- [Backers] Uveto is now available for play in the backer build of the game! As usual, it’s going to be pretty rough around the edges. We’ll be banging on the bugs as space-time and bug reporting permits!
- [Public] Myrellion is now explorable in the public version of the game! Don’t worry, we left the sexy bugs intact!
- [Backers] The new experimental “exploration” system has been turned on for Uveto’s snow-fields. This is a feature I’ve wanted since the very early days of working on the game in Flash, but I lacked the skill to pull it off myself. Of course Geddy cracked it out in short order, that canny dragoness! Now rooms will fill in on your map as you explore them, and their exploration status should save. In the future we plan to bring this feature to more of the “wilds” of the game world, after shaking it down for any possible meltdowns in the snow…
- Known Issue: Korg’ii Hold is visible before being explored.
- The new exploration system should restore our ability to display markers for Bianca and Kattom Osgood, kaithrit businessman supreme!
- The Omnisuit should actually be working again! This was… wayyyyy more of a headache than you would assume. The new inventory UI really did not like an item replacing itself with another item midway through the equipping process, or proccing multi-page events right in the middle. To get around this, I wound up making the collar a consumable “gadget,” which taps into the same sorts of systems driving player transformation items. Just use the collar, and presto! Your armor is an omnisuit, and any old armor is looted. Once you remove it, it will quietly transform back into a collar again for your future use. I dumped at least six hours of work across three days getting this fucking piece of shit working…
- Donkey took a bunch of improperly formatted button prompts out behind the shed and took care of them. That’s well over 100 potential crash points absolutely shredded. The next time Gordon Ramsey calls someone an “absolute donkey,” it’s going to be a compliment.
- Fixes for Bess.
- Fixes for Shade’s bust.
- Fixes for Dr. Poe’s menu.
- Some fixes for nursery baby interactions.
- Restored busts for: Sexdolls (Kiro Quest), the Cumjuice Poster decoration, Yammi Crew, Anno (Adjatha’s variants), Anno (Nikku’s variants),
- Removed a duplicate Kiro/Paige threesome from the code.
- Kimber fixes.
- Bianca crew conversation fix.
- Fixed Qualle softlock
- Fixes for Kane’s wrestling event.
- Fixes for Shade interactions crashing when Uveto isn’t loaded.
- Catnip should now interact correctly with tail genitals (and fixed a missing parenthesis in the codex’s information about tails!)
- Fixes and improvements to the questlog, courtesy of our resident lowercase-donkey!
- Under the hood work to prepare the blackjack minigame for Zheng Shi’s arrival.
- Under the hood work to prepare the ship systems for deployment.
- Fixes and improvements for GooArmor.
- Fixes to reduce how often the game has to fully re-render itself.
- And much mooooooore~
As always, if you like the game and like what we’re doing, you can always support us on Patreon or SubscribeStar! And if not, well, the free builds will still be here!
Map broke 🙁
Working on it. Geddy went to bed right before I deployed…
It worked fine in the dev branch…
We just hotfixed it! Try refreshing!
Will more keyboard functionality be returning in the future?
A bunch of stuff you could do with just the keyboard before simply isn’t available anymore.
…also the map appears to be completely broken.
Map should be fixed now, if you refresh.
Same map bugged out but no biggie get some sleep!
Refresh, should be working now!
Thanks!
Map bugged, and rerouting minigame on FIRST-14 doesn’t let me continue.
Map should be fixed now.
Thanks; the reroute power minigame with the light grid on FIRST-14 also isn’t prompting me to move forward. https://i.imgur.com/6joMiKM.png
Yep. Broken for me too. Same for the communication repair.
Registers as complete, but no option to proceed.
Spacebar brings up the Success message. Still something that needs fixing.
These were bugs introduced by Leek’s rendering optimizations. A fix should be live now!
Will any of the future builds be going to android/mobile devices or are all builds going to be “play in window”/pc only?
We’re getting to content parity before we stress downloads/mobile.
is their no offline version for public plebians or am i missing a step to download it?
We’re getting to content parity before we stress downloads/mobile.
The Java version is not loading on my phone
Mobile support is not something we’re iterating on YET.
Any talk with Kase(have only tried with him so far), when you try to hit the ‘next’ button nothing happens. Have to hit the ESC button to get out of the screen.
These were bugs introduced by Leek’s rendering optimizations. A fix should be live now!
Does the addition of Uveto mean Syri crew is coming soon?
Once we’ve hit content parity with flash, maybe.
Bess’ Hair Style, Color, and breast size menu are all empty.
Also, I don’t think her default armor “Durable Dremis” aka. Srt Nme is something we are supposed to see.
Bug reports should go in the bug report forum.
That said, issues with menus/buttons not displaying SHOULD be resolved as of a few hours ago. (Make sure to refresh if you left the tab open!)
boys: sleep
men: men dosen’t sleep, men waits for coc update
there’s a bug when disarming the bomb in the second prob mission. it won’t complete just says give up
This seems to be a general bug with the Lights Out and Circuit puzzles. Spacebar should let you proceed.
These were bugs introduced by Leek’s rendering optimizations. A fix should be live now!
It’s kind of funny getting old content as new content again. Normally a greedy gaming corporation charge more for that with little to no updates to it.
Granted for all the hard work you definitely deserve something extra.
Hello, Bethesda here, we offer you the ability to blink in game for $60. LMAO
Gotta pull a Bungie and delete half the game, then charge a bunch of $$$ to add one zone from a previous game!
Is there a way to export or change a save .json file from the Javascript version to the Andriod port game?
No.
Just for my own frame of reference, is there an ETA on new ships/additional ship space?
Cramped quarters on the Casstech may be great for verisimilitude, but it does mean that I’ve been avoiding a lot of NPC content (Yammi, Shekka, Gianna, Kase, Paige, Penny, Ramis, Amber…) because they cap off with crew invites as their ‘good end’, and I don’t want to have to start booting people in order to get the ship in the air.
Not to belabor the point, but that shortlist alone is twice the Casstech’s crew capacity, and unless I’m very much mistaken, the potential recruits who have already made it to the Javascript port already exceed the natural capacity of even the Clydesdale, so being limited to the Casstech’s 4 slots is…quite prohibitive.
Seconded, I want my K7, with its abundant space. I wanna carry an army of lovely ladies on my ship, everywhere I go. Though at least Celise and Nova don’t take up any crew slots, dunno what I’d do without my favorite morphable suit of armor.
I too want these things!
There is a “cheat” that enables your ship to house infinite crew members. I don’t consider it a cheat since we don’t have a ship that can handle the full crew list anyway.
To access the cheat menu you load your file/start game then head back to the main menu and click the “i” in “TiTS”
No ETA atm, but we’re getting a lot closer.
In the meantime, take advantage of the cheat menu to turn on infinite crew space if you need.
Out of curiosity, when can we expect anno’s penis’ arrival to the game? o:
Oh god… Are we gonna have to spam explore to unlock the maps like in CoC2? Please no…
Would be neat if we can find the JoyCo tainted fluids spill on Uveto.
This critical error appeared as a I went to swim at the pool at New Texas.
Version: 0.69.420 -PUBLIC#1388
Message:
this.equippedItems[o] is undefined
Stack:
value@https://www.fenoxo.com/play/TiTS/release/main.3dcd52bb.js:1:5155959
t@https://www.fenoxo.com/play/TiTS/release/content_new_texas.df1c0db5.js:1:2998905
Wl@https://www.fenoxo.com/play/TiTS/release/content_new_texas.df1c0db5.js:1:2998098
9298/window.swimmingPoolBonus/<@https://www.fenoxo.com/play/TiTS/release/content_new_texas.df1c0db5.js:1:3451086
get/<@https://www.fenoxo.com/play/TiTS/release/main.3dcd52bb.js:1:12219242
s@https://www.fenoxo.com/play/TiTS/release/main.3dcd52bb.js:1:10496976
“`
I know this question has probably been asked already but what is the ETA on full content parity with flash. Just guesstimate a time for me.
Out of curiosity, will there ever be any plans for Shade, or is she cut out because of the whole blood relationship with Steel?
I believe she was Rewritten to be patron safe. So she should be put in soon.
Shade is feature-complete at the moment.
Dang, I was hoping for a new portrait or new sex scenes for her.
Where is the download for it? I downloaded the zip but it’s the same version I have. I’m public btw, I can’t tell if this is backers or public.
Currently, only the online version is available for the Javascript build. If I’m not mistaken, Fenoxo said that there will be an offline downloadable version after JS build catches up on the old Flash build’s content.
Is the next button coming soon with the unlimited crew cheat on it gets impossible to interact to some members of the crew.
are you guys going to add back clowncar cheat?
I haven’t played TiTs since pretty much the end of flash, is the legacy version just old builds or are they up to date as well?
Legacy stopped being updated some time ago, but does technically have more content as the JS version is still catching up to where the old version ended.