Category: Trials in Tainted Space

[TiTS] Holotaurifically Goo-d Times

Hyrax Glaiveswoman (Adjatha)

Hyrax Glaiveswoman (Adjatha)

I’ve got all of the core structure for the next dungeon down and implemented now; we’re still waiting for the finishing touches on the enemy encounter scenes to be completed, but I’m gonna use the time between now and then to try and juice up the features we’re planning on using in the dungeon to make it super special; we’re seeing a return of a couple of combat mechanics tied to a few earlier boss-level encounters that I wanna polish up as best I can and apply to some of these fights. Rifling through some of the bits and pieces set-up for these fights has given some some write-juices to make the combat super interesting and get my hands in there, but I wanna see what lands on my desk before I go getting ahead of myself with them.

Instead, I have been given the Big Write Boner to write some threesome energy into the game, and seeing as I’m in a bit of a lul now before the rest of the dungeon content slides my way I think I’m gonna get right on writing a pirate team to come chase Steele down and plunder their booty, in all senses of the word.

BACK 2 DA MINES

0.9.080 Changelog:

  • PUBLIC Hardlight Taursuit is now available to the public which can be found out in the Rust Fields on Tarkus. By donning this lower undergarment, you can sprout a fully realized, fully sensitized taur body to experience how things are on the other side of the pasture. When you take it off, things should go back to normal.
  • PUBLIC Medical Milkers and MedImplants are now available from Implantation Station and KreamyFroot is available from Ellie.
  • BACKER Some new on-ship scenes are available for Nova and Kiro/Azra. They can randomly proc when Nova is in your ship storage and Kiro is horny enough or Azra is just generally available, with a 14 day cooldown between repeats. (The Biologist & Gedan)
  • Added a confirmation step for the rivals gender to the new game character creation flow. (Jacques)
  • Added a jetpack icon for jetpack accessories. (Jacques)
  • Added the ability to view the codex after a game over so that it’s possible to review playstats. (Jacques)
  • Added a means for us to forcibly update the mannequin display so that we can trigger it early for a variety of purposes, namely for bad ends that involve transforming the player. (Jacques)
  • Added another rendering mode to display art assets that should work better with pixel-art style images. (Jacques)
  • Added the start of various quest log structures for Phaedra content. (lowercase_donkey)
  • Added better clarity to the inventory set buttons to make it clear that the buttons can be used to access the set category. (Jacques)
  • Fixed some inconsistencies relating to freedom beef and sillymode availability internal to the means by which she is encountered. (lowercase_donkey)
  • Fixed some unclear layout when creating a new game when a game is already in progress. (Jacques)
  • Fixed some potential issues with how we check for a variety of hardlight suits. (lowercase_donkey)
  • Fixed some issuew with liferoot and radglow clamping an internal number in an invalid way. (lowercase_donkey)
  • Fixed blackjack stats not being displayed in the quest log encounters. (Jacques)
  • Fixed side buttons not properly displaying as disabled on certain screens. (Jacques)
  • Fixed some number display inconsistenties with game stats. (Jacques)
  • Fixed flags being removed from display when comparing items. (Jacques)
  • Fixed tease reaction text box positioning so that it aligns to the targets side of the display. (Jacques)
  • Fixed the First-14 achievement so that it triggers if the player decides not to fast travel to their ship. (Jacques)
  • Fixed Kattom showing up in the encounter log for no reason. (Jacques)
  • Fixed the internal VSCode tool to help structure scene content to better handle quotes around certain special characters, which should further reduce the rate we introduce italic bleed issues. (Gedan)
  • Fixed a milodan infiltrator bust from not being displayed. (Jacques)
  • Fixed milodan males not properly adjusting their combat description. (Jacques)
  • Fixed a gryvain techie loss scene not properly functioning. (Jacques)
  • Fixed levitation overriding flight, and it not clearing properly when we attempt to clear other modes of flight. (Jacques)
  • Fixed wing descriptions sometimes being able to double-describe their color. (Jacques)
  • Fixed some scenes not being properly setup to handle varied modes of flight that are now available. (Jacques)
  • Fixed simple melee attacks not properly missing levitating targets. (Jacques)
  • Fixed Sturm and Drang from being able to fire multiple times per turn, and enahnced this limit to apply to any weapon flagged as “Low Hit Rate”. (Jacques)
  • Fixed Flurry not being included in the questlog. (Jacques)
  • Fixed the mindwash visor not appearing in the list of installed devices under the masturbation menu. (Jacques)
  • Fixed the currency type used in Kiona’s shop being displayed inconsistently. (Jacques)
  • Fixed Tuuva’s credits not being displayed in the log. (Jacques)
  • Fixed Sera having morning sickness when she has no reason to have morning sickness. (Jacques)
  • Fixed the Bimboleum Emitter being infinitely lootable. (Jacques)
  • Fixed and updated the tooltip for the grey goo armor. (Jacques)
  • Fixed the locked passages around the Pump King not actually being locked and requiring the key, and that Pump King was missing from the log. (Jacques)
  • Fixed a potential re-activation of the “you are ready to level up” prompt if you haven’t yet actually levelled up. (Jacques)
  • Fixed the Uveto “Bitterly Cold” effect from being applied whilst in some caves and other indoor environments. (Jacques)
  • Fixed a variety of inconsistencies with elevator floor selection in different areas of the game, and added this system to Zheng Shi. (Jacques)
  • Fixed some incorrect parsers in an Anyxine scene. (Gedan)
  • Fixed an inverted lock configuration on one of the Zheng Shi elevator exits. (Jacques)
  • Fixed some issues relating to claiming the grey goo armor. (Jacques)
  • Fixed Bulky Belly being applied when wearing an item that puports to provide “belly support” like the Thraggen Harness. (Jacques)
  • Fixed a variety of issues and crashes behind the scenes with Rats Raiders content. (lowercase_donkey)
  • Fixed the shock hopper stats not properly querying the flag used to determine if you have looted the probe or not. (lowercase_donkey)
  • Fixed Siobhan’s bust not being used in as many places as it could. (lowercase_donkey)
  • Fixed a few issues with some of the ship weapon attacks. (lowercase_donkey)
  • Fixed a missing bust variation from one of our artists that was improperly configured in the manifest. (lowercase_donkey)
  • Fixed an inconsistent icon used for the Myrna event. (Jacques)
  • Fixed the usual assortment of typos, whitespace issues and italic bleeds. (Jacques, Gedan)

[TiTS] Hardlight Nagas And Booty Bots

Now available in-game!

Temporary lower bodies made of hardlight seem to be the order of the day!

…and my buddy Anonymous Man (of “Cursed” fame) is still making games too! He’s been quietly building up his current project: the Guide to Being Assertive (Itch.io & SubscribeStar), and I really enjoyed what I had played of it a few months back. I’m gonna enjoy sinking my teeth into new stuff when I get time. Needless to say, I’m only mentioning it because I think it’s developing nicely.

0.9.079 Changelog:
  • Hotfix #1: Corrected crashes caused by incorrectly addressing the character’s inventory.
  • [Backer Content] A hardlight naga suit has been added to the same location where the hardlight taursuit can be found in the Tarkus wastes, after taking the taursuit. Coded by Fenoxo and written by Sil the Dragon Lover.
  • [Backer Content] Terrence the booty bot was added to Canadia Station over Vesperia. Coded by Leek and written by Yobo Dicky.
  • [Now Public] The “Misc Items” from a few weeks back are now accessible to all. (Cow Print Ball Bra, Thraggen Harness, Xenogen Slimesuit, etc.) Release post here.
  • [Now Public] The “Erika Caged” expansion is now publicly accessible. Release post here.
  • Rohezk’s lovely art was added to Kaska’s bad-end for those with the artpack enabled who are undergoing the vaginal or anal forks. (Coded by Fenoxo)
  • Improvements to Blackjack’s betting systems were added by Jacques00.
  • Rat’s Raiders’ grapple attacks were apparently broken, so lowercase donkey gave them a fixing up.
  • A few other small fixes.

[TiTS] Spookoween Commences!

Envenomed Lorelei (Adjatha)

Envenomed Lorelei (Adjatha)

Tired, hungry, grouchy, still don’t have my car back. Hammering away in the codemines and trying to get back up to speed- taking longer than I would have liked, but as it turns out moving house is never as simple as it should be!

Anyway – spooky content is a go!

0.9.078:

  • PUBLIC: Lorelei Cosplay – Lorelai has a new suit and scenes to enjoy if you go visit her! (B & Leek)
  • PUBLIC: Demon Dream Expansion – The trick or treat dream demons have new content! (Doots & Leek)
  • BACKER: Treat the Tricks – Halloween event on New Texas that can be randomly encountered. (HatTrick3010 & Leek)
  • BACKER: Neil & Selene Halloween – A couple of extra scenes available for spookoween! (Magenta Needle & Fenoxo)
  • Some assorted fixes relating to the barcode, roxy preg bust, zilpack crashes, and a handful of other smaller tweaks may not have been appropriately merged into the backer release- these should be present and accounted for now.
  • Fixed the pregnancy handler for Flurry and made adjustments to block the system we use for handling impregnantion events from possibly erronously trying to apply to NPC on NPC orgasms. (DrunkZombie)
  • Fixed inconsistent menu generation between Frostwyrm and Flurry interactions. (Leek)
  • Fixed some events around the players ship being in a placeholder-triggering state dating to prior to ships having “real” interiors; events aboard the ship, as well as approaching, entering and leaving the ship should fire more appropriately. (lowercase_donkey)
  • Fixed airtight flagged armors not approriately blocking various gas or fluid based attacks from having an effect on the wearer. (Jacques00)
  • Fixed some more balance issues around racial scoring including worg face types not counting towards worg scoring, avian subraces inheriting base score values improperly. (Jacques00)
  • Fixed the two maid uniforms not being different enough from each other to justify the price difference. (Jacques00)
  • Fixed the Gryvain Techie enemies shot not having appropriate implementation. (Jacques00)
  • Fixed issues with Nayna and Quaelle’s busts. (Jacques00)
  • Fixed a state cleanup hack that was attempting to handle some weird quest states around the Lab on Uveto not including ALL of the rooms relevant, functionally resetting the quest state to undone the moment you walked out and completed it. (DrunkZombie)
  • Fixed Kaska’s, Hellhound Syri’s busts not displaying properly. (lowercase_donkey)
  • Fixed a couple of typos. (lowercase_donkey)

Trials in Tainted Space *77

Coming soon(tm) to Phaedra…

We had a big wait for this one, but there’s a nice 150 or so pages of new content written by B in this patch to help make up for it. I won’t lie to ya’ll, I’ve been trying to write some stuff to get a new ship encounter and getting to the sex scenes was like a brick wall for my brain. I’m gonna keep slamming my forehead into it though. I know I still got some more smuts in me – the Fenbrain hasn’t been wrung dry… yet. (But first I’m gonna code a bit!)

There will be at least one more patch before Halloween with some more themed goodies for you all to enjoy – so keep your eyes peeled.

0.9.077 Hotfixed (two deployed):

  • Fixed combat getting stuck with a “Next” prompt.
  • The werewolf costume should be properly enabled on Poe A. (By Doots)
  • Added an option to hunt for space encounters. (This was a scrap of code on my laptop from last week, so ymmv.)
  • Fixed a Mia softlock for no genital PCs. (lowercase-donkey)
  • Changed how game over scenes move the PC to an empty room (for the map.) (lowercase-donkey)
  • Several masturbation scenes had changes made relating to how they signal back to the masturbation menu systems, as well as some tweaks to the system itself. If forced fap/suck/milk scenes are bugging out or no longer occurring, PLEASE scream about it. We all scream for October-ween. (lowercase-donkey)
  • Several Phaedra II bust files have been slotted into the game. (lowercase-donkey)
  • Fixed a bunch of other small bugs tooooooo~ (lowercase-donkey)

0.9.077 Changelog:

  • [Backers] Flurry (written by B, coded by Leek) is now available on Uveto. To get the ball rolling, you’ll need at least 3 kips with “Frosty” or whatever you have personally named her. You should get an email when taking the Uveto space elevator if conditions are right…
  • [Backers] Werewolf Costume (written by Doots, coded by Leek). It’s a new costume for Poe A, everybody’s favorite Halloween-themed transformative rave event!
  • [Public] The Hydra “Firehose” mini-expansion is now available for everyone. It adds a new attack scene for bimbos & similarly semen-addicted characters. She also got a new victory scene for players carrying some White Suma Cream to enjoy “firehose” mode.
  • [Public] Everyone can now wait for Anyxine’s kiss during her date, instead of just our lovely supporters!
  • Fixed a crash after exiting a Sera sex scene. (Jacques00)
  • Improvements to clean up invalid gamestate issues. (Gedan)
  • Fixed sidebar visual inconsistencies. (Jacques00)
  • The character mannequin can now refresh and render during combat to reflect mid-combat TFs and appearance changes. (Jacques00)
  • Spooky loading screen color for October added. (Jacques00)
  • Several adjustments were made to item stats to bring them to their intended values or otherwise improve them: SteeleTech Laser Sentry, Business Clothes, Shibari Bottoms, Shibari Top, Behemoth Scale, XIMK5 Second Skin, Cryo Fang, Ice Lance, Volcano Cannon, Acid Lash, Blaze Whip, Frozen Spire, Shock Gear, Zil Spear, Dumbfuck (new icon), and Arctic Warfare Belt. (Jacques00)
  • Replaced a bust image for Tika that was accidentally low resolution. (Jacques00)
  • Corrected several incorrect dimensions for images in the bust manifest that could lead to some looking slightly stretched. (lowercase-donkey)
  • Removed a coder note in a Feruze scene. (lowercase-donkey)
  • Fixed an incorrect combat pronoun. (lowercase-donkey)
  • Restrict Shekka’s feather unlock to only occur if she is a crew member. (lowercase-donkey)
  • Corrected the item tags on Cow Print Stockings to properly expose places. (lowercase-donkey)
  • Fixed a crash in the hardlight taursuit. (Fenoxo)
  • Fixed a check in the Amber Cure event being reversed. (lowercase-donkey)
  • Fixed Nykke crashing you when you moved rooms during one of her events. (lowercase-donkey)
  • Restored cover notices for the robot you fight during the Fungal Queen miniquest on Myrellion. (lowercase-donkey)

Build Server MIA, TiTS Patch Delayed

It’s a big week for the TiTS team! Our lead coder’s moving houses, and that means unplugging our build/deployment server, loading it in the ol’ backpack, and carrying it cross-country to a new dwelling that needs internet hookups hand-laid by the local craft-ents. (You can’t rush ’em.)

Patches will resume next week at the usual time.

We’ve got Leek cranking on B’s 150-pages of giga-dragon-expansion, Will churning out three new scenes for Phaedra II’s plot-based encounters, Adjatha continuing to stream progress on awesome art and greenlight new community projects for inclusion, donkey finding new bugs to crush underhoof, and a dribble of new content already pre-locked and loaded. I’ll see you all next week <3

-F


[TiTS] Cybertiddies: the Cream of the Crop (Top)

I’m told cybernetic punks are all over the gaming news this week, so this week we’re chipping in with new cyberware. Phaedra II’s plot & dungeon content continue to cook in the ol’ Savin/William oven in the background, gestating toward coding readiness. I’m going to be starting to put fingers to code on the start of it very, very soon ™.

0.9.076 Changelog:

  • [Now Public] Amber’s Cure expansion.
  • [Backers] New item: Hardlight Taur Suit. By donning this lower undergarment, you can sprout a fully realized, fully sensitized taur body to experience how things are on the other side of the pasture. When you take it off, things should go back to normal.
    • Introduced new item flags to prevent ‘taurs, goos, and nagas from equipping certain items – like the above.
    • Restricted hard TFs that ignore the part locking system from interacting with you while using this item: no Poe A, no cockvines, cuntsnakes, or galomax with the hardlight taursuit. You’ll need to take it off for those things, because they would not play nice with it.
  • [Backers] New cybernetic implant available at the Implantation Station with Sabrae: Medical Milkers. These breast implants increase bust size, induce (and preserve) lactation, increase maximum health, and allow a once-per-combat heal for the expense of a reduced maximum stat and lust damage for using the heal…
  • [Backers] New cybernetic implant available Medical Implant. This combat implant has no real downside, but does allow you to customize what % of maximum HP it will distribute an automatic 40% heal at.
  • [Backers] New item available at the TamaniCorp shop on Tavros Station, run by Lerris: Kreamy Froot. I personally don’t grasp the appeal, but if you ever wanted to cum the equivalent of a banana smoothie, you’ll be all set!
  • Fixed a softlock with Illumorphine.

 


TiTS: Hydra Stuffins, Item Endowments, and Erika Gettin’ Cagey

I'll see myself out.

This patch is Twi-Lit!

Brought to you by the letter ‘O’ and Patrons like you. Remember ‘O,’ for all your oral o-rings and orgasms.

0.9.075 Changelog:

  • [Public] Twilit is now accessible to the general public. Enjoy bein’ a purple space elf with titty-based cum-tanks.
  • [Backers] New Character Expansion: Erika Caged, by Doots. This expansion allows you to put Erika in a cage supplied by Inessa. You’ll need to have some sexual interactions with her first, of course. Approximately six new scenes are on the table with this one, two of which involve Syri.
  • [Backers] The Zaika Hydra got a small expansion with a new attack scene for bimbos similarly semen-addicted characters. She also got a new victory scene for players carrying some White Suma Cream to enjoy “firehose” mode. (Leek & Fenoxo)
  • The Zaika Hydra was overperforming in combat against a level 12 test character and caught a few nerfs to make her a little easier to handle. Most notably she will start with more lust to make an initial tease to maximum easier. IMO, the easiest way to defeat them is to tease to max lust once, then slug down their HP twice. (Fenoxo)
  • [Backers] A user-submitted item pack was added to the game. (Initial coding by Leek, balance and tweak pass by Fenoxo)
    • [Backers] New Item: Cow Print Ball Bra. This item is sold by Ellie on New Texas, and reduces the calculated weight of testes by 50% when equipped.
    • [Backers] New Item: Thraggen Harness. This item is sold by Inessa on Tavros Station. It reduces the calculated weight of a character’s belly when equipped by 50%.
    • [Backers] New Item: TamaniCorp PregSuit. This item is sold by Lerris on Tavros Station. Its provides significant electrical resistance, a small shield bonus, and some bonus shields if you have the preg-style belly to give its space-age electric-generating fibers a stretch.
    • [Backers] New Item: Xenogen Biosuit. This item is sold by Nerassa on Uveto. It is rare quality armor and provides a once-per-battle healing event that consumes a skin-covering fluid as fuel. It also provides significant evasion and fortification bonuses.
    • [Backers] New Item: Xenogen Slimesuit. This item is sold by Nerassa on Uveto. It is rare quality armor and provides a bonus to grapple escape attempts. It also provides significant evasion and some resistance to burning attacks.
    • [Backers] New Item: Silent Shrimp. This item is sold by Kattom Osgood when found on Dhaal. It is a rare quality ranged weapon with split burning/electric damage and a complete inability to be used with multi-attack talents; it will only ever attack once when used as a basic ranged attack, no matter your feats.
    • [Backers] New Item: Deconstructor Gauntlets. This item is found by defeating the Ancient Warbot on Phaedra II. These rare grade melee fist weapons deal high corrosive damage and boost flurry attacks as well as evasion.
    • [Backers] New Item: NeverfapCockSock. This item is sold by Busky on New Texas. While worn (and with full balls), physique gains are increased by 50%, with a small accompanying taint gain.
    • [Backers] New Item: Sterilex Band. This item is sold by Doctor Lash on Tarkus. While worn, it reduces your “cum quality” to 0, effectively preventing you from knocking someone up. It does nothing to prevent “received” pregnancies.
  • Added text to Siegwulfe preg egglaying scenes to make auto pregnancy obvious. Over the years there are periodically bug reports about unending siegwulfe pregs, however it is by design that the pregnancy restarts three extra times. I have added some bold text to the end of the egglaying scenes to make this more clear. (Drunk Zombie)
  • Added some logic to the gate for the Spend Time button for Amber to make sure it only shows while she is pregnant. (Drunk Zombie)
  • We ran down some issues with lower level utility functions crashing (or otherwise bugging out) when they did not used to. Turns out someone had been casually refactoring some pretty core things without doing a ton of testing to ensure they’d still work as intended. Gedan & I got some of the worst ones, like Second Shot / Second Striker not functioning properly, or holeChange causes crashes, or puffiestVaginaIndexes causing crashes.

 


[TiTS] Always Be Kineticisting

Howinn (Adjatha)

Howinn (Adjatha)


Busy couple of weeks in the buggle mines. Sentry is still mostly cleared out so I’ve started working through forum issues properly again. A few things triggered stumbling into much larger and far-reaching things that needed to be addressed, like the Kineticist scene variants to fill gaps in scenes that were written long, long before their existence. There’s still a bunch of spicy meatballs for me to be working through whilst the usual suspects continue writing big chunks of Phaedra content, and a lot more content in the hopper over the coming weeks!

Back 2 da mines

0.9.074 Changelog:

  • BACKER: An additional Anyxine date with a couple of smut scenes is available. (Savin, Leek & Gedan)
  • PUBLIC: Additional Slavesuit anal scenes, Elcine, and the additional Punishment wall scenes are now public. (Many people)
  • Added: New Adjatha art for Creed, Howinn and hyrax.
  • Added: A bunch of new class-specific scenes and variants for kinetcistics has been implemented, generally wherever there was already an existing all-classes-unique variant. (Fenoxo)
  • Fixed: Some special unique text for Tuuva and Mioldan Priestesses during combat has been re-enabled. (lowercase_donkey)
  • Fixed: Terran Treat possibly trying to trigger the leg TF multiple times. (lowercase_donkey)
  • Fixed: A bunch of image/CG titles have been updated. (Jacques00)
  • Fixed: Crashes with puffiestVaginaIndexes. (lowercase_donkey)
  • Fixed: A crash with gooArmor during Amber content. (lowercase_donkey)
  • Fixed: DongDesigner going walkabout. (lowercase_donkey)
  • Fixed: Mome codex not being marked as read. (lowercase_donkey)
  • Fixed: Incorrect usage of vaginaRouter and penisRouter in a bunch of Paige scenes. (Gedan)
  • Fixed: Saves created in much older versions of TiTSJS during two very early versions should no longer have issues with inactivePlayerOwnedShips. (Gedan)
  • Fixed: The Specialized Combatant perk not properly applying bonuses to ranged attacks. (Gedan)
  • Fixed: Siegewulfes menu returning to inventory. (Gedan)
  • Fixed: The duel with Riya should no longer have the possibility of poisoning certain stat values when we swap them out for the ones used to masquerade the duel; this primarily impacts HPMod and energyMod. (Gedan)
  • Fixed: A crash with the 2018 XMas event attempting to move the player to a room across place boundaries casuing a crash. (Gedan)
  • Fixed: Concentrated Fire should no longer add physical damage to attacks with weapons that did not have any HP damage to begin with; this primarily impacts lust-only weapons. (Gedan)
  • Fixed: The Sidewinder did not properly update the ship storage limits when first being taken until the game was saved and loaded. (Gedan)
  • Fixed: Frostfire’s menu potentially breaking the UI state stack. (Gedan)
  • Fixed: The WarAlpha that is actually Eitan before the player knows who they are now has a custom description, block and dodge to account for the different in height between generic War Alphas and Eitan. (Gedan)
  • Fixed: shortestCockLength not returning a length and returning the cock object directly, breaking gates to certain scenes. (Gedan)
  • Fixed: skinFurScalesNoun sometimes not returning a value, and thus emitting an error during parsing. (Gedan)
  • Fixed: Shop state being maintained across loading a save. (Gedan)
  • Fixed: The level up screen now ignores bonuses to stat maximums when allowing you to assign points, which should avoid the possibility of investing stat points in stats that are transient. (Gedan)

  • Captains Hog: Stardate 0.9.073

    I hope you guys like curing Amber, because I picked up the tab on somebody else’s commission to get it done. Treat your ‘taurs well!

    0.9.073 Hotfix:
    • Fixed an error in wettestVaginalWetness that would make the game self-destruct on Mhen’ga if you didn’t have a vajayjay.
    0.9.073 Changelog:
    • [Backers] You can now cure Amber! Talk to her about [Cure] to start it. The quest is only half of the new content – there’s lots of post-cure content as well! Once cured, she has [Sleep With] and [Shower] options, as well as a new heat mechanic that will alter her behavior. She also will have hobbies as well! Written by Skom/AveryBirb/Moonkitten and coded by DrunkZombie.
      • Addendum: The codex questlog should have data for this, if you’re wanting to track your progress.
    • Jacques00 cleaned up the image manifest, hunting down typos and incorrectly labelled NPCs.
    • Ship fights should now occur at more planets. (Newer ones weren’t all set up to proc them!)
    • Radglow’s defeat-suck scene should restore HP properly. (Gedan)
    • Fixed inability to select “Auto” in the gender settings menu. (Jacques00)
    • Fixed appearance typos. (Jacques00)
    • Jacques00 applied lowercase-donkey’s fix for the wetness crash/bug in the creature object.
    • The ship purchasing menu has some bugs crushed, courtesy of Jacques00.
    • “Causes gravity over to become…” typo is all over now.
    • Fixed a crash in the Zaika Gunner’s AI when disarmed.
    • Gedan made some under the hood changes to improve auto-selected masturbation event handling.
    • Some Siegewulfe crashiness has been handled (Gedan)
    • Sleet Shaft got a staff icon. (Gedan)
    • You can no longer get infinite Sleet Shafts. (Gedan)
    • Fixed combat inventory not properly returning to combat. (Gedan)
    • Improved crash messages to track down some troublesome crash bugs. (Gedan)

    [TiTS] Throbb The Cat-girl

    Look at the legs on this one!

    The rest of the world may be playing Baldur’s Gate and Armored Core, but don’t worry! Y’all got Uncle Fennykins here hammering out a new smut scene (and more) to keep ya’ll warm while Phaedra’s next dungeon is marinating in the kitchen. Sure, I had a gout flare-up so bad I could only sleep half the night on Wed/Thurs, but bacon is delicious (and so is this scene). It felt good to shake some of the scales off and write the kind of thing I love to write: people gettin’ big slutty.

    Some new fun equipment for kineticists is in here too, though in my fatigue (and with this house-melting heat) I’ve failed to restrict anything to backer’s-only. Now I’m gonna have to write a whole new thing to make it up to you guys! …Maybe a sequel to this one.

    0.9.072 Changelog Hotfix #2:

    • Rolled in some corrections for the damage scalers on the height-dependent kineticist attacks.

    0.9.072 Changelog Hotfix #1:

    • Instinctive Psyfocus, Bodily Psi Aim, and Dexterous Psi Aim unlock events have better pre-requisites: you must be a kineticist, the stat the perk replaces must be low (below 50%) and the stat that is used in its place must be high (libido/phys/aim).
    • Made some textual tweaks to the sub-scenes for the cheetah pirate.
    • Gedan had flipped a switch to make some UI things related to mainGameMenu() calls hard crash instead of silently fail, getting us a lot of good data on UI-related misdeeds in the code. A bunch of them have been patched up as a result – some good examples being the decorate and masturbation menus.
    • Gedan added a hard crash to some of the code dealing with sensor scans/sense in combat, to try and track down a problem with some damage types failing to look up their extended data properly on occasion.

    0.9.072 Changelog:

    • New scene: use Throbb on the cheetah pirate you rarely encounter in space – comes with two tiny sub-scenes depending what you want to do with her. I wrote this one myself, but I’m sure I’m gonna be hot-fixing the errors in the text tomorrow. Obviously it requires you to have Throbb in your inventory and defeat her in a space battle. (Written by Fenoxo, coded by Fenoxo, proofread by nobody yet – please forgive my sins.)
    • New Kineticist Perks: Instinctive Psyfocus, Bodily Psi Aim, and Dexterous Psi Aim. Captain Steeles with their willpower and intelligence abraded by bimbo/bro transformations will unlock these via dream-sequences during sleeps. They will allow other stats to determine the strength and accuracy of your psionics. As I write this, I’m realizing that it may be too broadly proccing – I will deploy a hot-fix tomorrow to tweak the conditions to ensure that unusually smart and focused bimbos don’t have their stats switcharooed. (Fenoxo)
    • An old Penny scene that was disconnected has been re-linked, and the accompanying CheshireCatSmile37 art was added to the scene to go with it. (Fenoxo)
    • New NPC Bust: the Silicone Eater (Jacques00 drawn & coded)
    • New Rare Item on Uveto: The Sleet Staff. This level 8 rare quarterstaff is buried deep in the wilds of Uveto and can inflict both trip and freeze on its own, but beware: something about it does not feel right. Maybe it’s the -5 accuracy. (Fenoxo)
      • This was a good opportunity to clean up an abandoned segment of the Uvetan wilds that was meant for a now-abandoned community project. I adjusted a handful of descriptions to account for it. (Fenoxo)
    • New Rare Staff on Myrellion: The Xukwood Staff. This lovely crit stick lives near a certain brawler’s place of residence, if you can get past him and his dog… (Fenoxo)
    • New Common Staff in Nerassa’s Shop: the Hookstaff. This evasive little number can sometimes trip your foes. (Fenoxo)
    • Fixed a typo in the tooltip for the Tripped status. (Jacques00)
    • You should no longer be able to open your personal inventory in ship battles with the “C” hotkey when the button is grayed out. (Jacques00)
    • Fixed a UI crash related to pressing the back button in the rest menu while in your ship’s cabin. (Gedan)
    • Freedom Beef now has a cooldown in silly mode. (Jacques00)
    • Fixed a post-combat issue with Radglow. (Jacques00)
    • Added Opaque toggling for the scanline backdrop effect and the mannequin color fill. (Jacques00)
      • This should hopefully help in reducing instances of alpha render processing.
      • Combined “bg” and “bg-filter” class definitions that use the scanline effect into one universal function for convenience.
    • Gedan has been ripping through the auto-reported crash bugs something fierce.

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