Deesl (Adjatha)

Deesl (Adjatha)

Have the big tired so short post from me, for a change!

We’ve clocked a lotta annoying bugs this week, the kinds of sneaky things that have had a few specific things broken probably for quite a while and was subtly fucking up a lot of stuff. The genericVictory fix should clean up a bunch of weird things around a handful of different quests; it’s a feature that only tended to get used in complex scene chains with combat somewhere in the middle, generally the kind of thing used in a dungeon so this should fix problems with one of the Syriquests for example.

A few more documents for the Phaedra dungeon have started hitting my desk; I haven’t gotten started on implementing them yet, still gotta comb through and give them a good edit first before I crack into smashing them into the game but I’ve been getting my thinking hat on and coming up with plans for all the combat that is gonna have to happen as part of it.

Back 2 da mines!!!

Hotfix 0.9.082, builds #4204 and up:
  • Fixed a test that was generating an error message in ship combat attacks that was trying to ensure a method for calculating evasion was present.
0.9.082 Changelog:
  • BACKER: Paulette can now be encountered on Tarkus, out to the west of the map. She doesn’t roam around, and is encountered in a specific spot. (Magenta & Leek)
  • PUBLIC: Terrence the booty bot was added to Canadia Station over Vesperia. (Yobo Dicky & Leek).
  • Added quest log data for Mia, Harru, the Glowing Hyrax Raider, Emese, Eitan, SyriGaming, Soaked Raskvel and pirate ship encounters. (Jacques)
  • Added an additional variant to the Syri Gaming events that better accounts for her not winning the tournament. This essentially adds a third path in the middle, where she can lose but still be in good spirits and thus still be recruitable. (Gedan)
  • Added detection to the loading system that will determine if the files from an electron build are being loaded in a regular web-browser, stopping the game from executing. The electron files include additional code to work around some limitations we’ve encountered with the version of electron that is packaged alongside them, and the additional features require electron be present to function, which causes issues when the game isn’t actually running inside the expected environment. (Gedan)
  • Adjusted some lockouts for certain Flurry scenes. (lowercase_donkey)
  • Adjusted Gryvain race scoring genital specifics to make it less restrictive. (Jacques)
  • Adjusted the randomization of genders for encountered cyberpunk specops. (Jacques)
  • Adjusted Levitation so that it will no longer cost a turn to use. (Jacques)
  • Adjusted the damage of the Tainted Rushers Thrash attack. (Fenoxo)
  • Fixed a potential gap in how Burn damage is applied, which sometimes skips the application of damage every time it ticks at the start of a round. (Gedan)
  • Fixed a potential crash with simpleCockNoun being provided incorrect cock indexes. (Gedan)
  • Fixed Gravidic Disruptor not applying damage to the correct target. (Jacques)
  • Fixed ManDown not properly adjusting cock length. (Jacques)
  • Fixed mimbrane feeding being disabled. (Fenoxo)
  • Fixed the tooltip for Medical Milkers. (lowercase_donkey)
  • Fixed an inconsistency between a myr rebels appearance and the displayed bust art so that the hair color matches. (Jacques)
  • Fixed a potential crash with the combat system that offers to reduce combat difficulty. (Gedan)
  • Fixed an oversight in how tails are described in the appearance screen, causing the branch to be displayed even though no other part of the game considers you to actually have a tail at the same time. (lowercase_donkey)
  • Fixed gooey hair not being properly described in the appearance screen. (lowercase_donkey)
  • Fixed AkaneQuest not properly looting certain items that the text mentions being looted. (lowercase_donkey)
  • Fixed Ambers “Again” option being blocked by her becoming pregnant during the scene flow. (lowercase_donkey)
  • Fixed genericVictory not properly chanining into replacement next functions as expected. (Gedan)
  • Fixed inconsistencies with how ship encounters are displayed. (Jacques)
  • Fixed a crash with soaked raskvel. (Jacques)
  • Fixed an imperial fuckload of typos. (Jacques)