Just an update that I’m mostly doing better now. Yesterday I finished off the scene I mentioned in the previous post, did a short story, started another short story, coordinated some new writing commissions, made two new rare drops for the Jumper, made a new piercing and put it on the global rare table for Zheng Shi, and made a “hasPiercingOfClass” function (well, refined it. I started it a while back) to easily test if the PC is wearing a specific piercing anywhere on their body (used for a piercing that increasing lust damage taken and dealt to scaled enemies).