Good evening, and good upcoming weekend! As you can see below, we’re still making tons of sweeping changes that introduce whole swathes of bugs and crash even more. Lowercase donkey has been absolutely pounding away at the codebase to knock down the total number of bugs and tracking down systematic things to fix across the game. Meanwhile, I’ve been bouncing between spraying raid into the cracks and doing what I can to keep up with admin tasks like payment errors or tax paperwork.

I don’t want to spoil too much of what the team is up to, but I will say that Savin has been working on the Brightwater version of Dhaal’s probe quest. I’m excited to dig into it.

I may append some hotfixes to this as the night and weekend roll on. If I do, I’ll try to edit the changelog with some bolded “edit:” notes.

Love you guys <3

TiTS Javascript Version Changelog (#1158):

  • Edit (1180+): Improvements were made to Treatment transformation stability.
  • Edit (1180+): Fixed a possible crash in Gobbles the holiday turkey-girl.
  • Edit (1180+): Bess got a possible crash fixed.
  • Edit (1180+): Yancy got a possible crash fixed.
  • Edit (1180+): Siegewulf got an identical twin or two pulled out of the codebase and some additional fixes applied.
  • Edit (1180+): Some under the hood stuff to update saves with newer changes to the save file format.
  • Edit (1180+): Anno’s follower shop should now be set up.
  • Edit (1180+): Piercings are able to be equipped without crashing again! Cocksocks should work too, though they have not been tested yet.
  • Edit (1180+): Fixed a crash with Erra’s collar scene.
  • Edit (1180+): Verusha’s scenes that move the PC to the bar should now move the PC to the bar (and other Tarkus content that moves to that location should also be fixed!)
  • Edit (1180+): Lane should no longer pay or take payment in strange fractional credit values.
  • Edit (1180+): Fixed a crash in the player character’s appearance screen related to attempting to access accessory data incorrectly.
  • Edit (1180+): Ship storage should now report its fullness per category more effectively.
  • Edit (1180+): Fixed crashes related to the “nippleWidthRatioUnlocked” function in: ReductPro, DracoGuard, Lion-Os, Lip Tease, and the milk thief on Dhaal.
  • Edit (1180+): A full screen toggle button has been added to the corner of the main menu.
  • Edit (1180+): More fixes to Goo Armor (Nova) to accurately reference the correct creature object instead of a random Tarkus gray goo.
  • Edit (1163+): Ship combat was re-enabled somehow and crashing you guys hard. It should be turned off again (refresh!)
  • Edit (1163+): Haley’s creature data was never ported over, which meant she was pretty much guaranteed to cause crashes. I’ve resolved that issue but not had time to bang on her content. Interact with Haley at your own risk!
  • Reorganized how crew members are tracked as being recruited so that it’s directly attached to them in the code – anno.isCrew() instead of a random “annoIsCrew()” function floating around somewhere.
  • Kase got a proper stat block to hang his crew checks from, which should also fix some crashes he had elsewhere.
  • The Treatment’s transformation events and associated data has been migrated into the item object instead of left floating in its own file. Ideally there should be no discernable change to you.
  • The “delete save” button was adjusted slightly.
  • Map errors should include more information. This one shouldn’t matter to you guys, since the maps for zones usually work before we ship them out to you.
  • The Masturbation menu now has subcategories to better handle characters with an excessive amount of masturbatory option. “Repeat” and “Random” will still be on the top level to enable quick lust resets without an excess of player input.
  • More work under the hood was done to get ship combat ready.
  • Zil Nigh the Science Bi has been ported to JS (A porn parody for the smut menu.)
  • Fixes for the Dong Designer / Cockbox
  • Fixes for Bianca’s store.
  • Formatting for an absolute butt-ton of buttons has been corrected, solving a ton of potential crashes.
  • I cleaned up a bunch of references to the now-defunct “cockSelect” function and corrected them to use “penisRouter”. This should prevent a number of crashes in Zheng Shi’s content in the future.
  • Fixed the Dong Designer booting you back to ship storage instead of the main interface when leaving.
  • Fixed some Mitzi crashes.
  • Fixed Nym-Foe attack crashes.
  • Fixes for the plantation quest on Mhen’ga.
  • Fixed a crash for goo pc’s.
  • Fixed an exploit that allowed players to skip from creation straight to Tavros.
  • The layered hairstyle no longer breaks hair descriptions.
  • Fixed a crash in Bimbo Penny’s menu.
  • Turning off inline images no longer causes the game to crash when you would encounter one.
  • Fixed a glitch in the randomizer function that would allow it to roll negative values in very specific situations.
  • Lots of cleanup for title text of rooms of characters.
  • Lots of other changes too numerous or inscrutable to note here. Sometimes you look at the list of code changes, and there’s one labelled “fixes” that modifies 100+ things across 36 files, and you know your time would be better spent climbing back into the bug pit.