Sneaking out a mid-month public update so I can transition everything to an updated build system and make sure it’s working whilst I’m awake and looking at it.

0.7.127 brings a new distribution of the game; the AIR ZIP archive. Basically, download it, extract it, and run the executable. There you go, that’s the game running. I’ve got some more things to play with to make this even easier maybe in the near future, but I wanted to get this out because it end-runs around people needing to install Flash entirely, and it adds a new feature. The regular play page will be updated soon to link to the new file, but it should already be available on the Backer build page!

As for the new feature: AIR builds running on Windows have a few new buttons that can show up in the Data menu; Import Saves and Save Sets (once you have some imported).

Import Saves will look through a couple of common places that you may have TiTS saves located from playing in your browser (FF or Chrome) or the Projector (should also catch IE). This will gather them all up into one place.

Save Sets are available once you’ve successfully imported saves. Each set correlates to a different location that Importing managed to find files. This will let you switch between all the saves you have, fish out the ones you want, Save To File them, and repeat until you’ve gathered up everything you actually want in one place.